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0
votes
Fixed

[Enlighten] "There should be one material data entry per instance" error...

Progressive Lightmapper

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Jan 07, 2020

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Version/s: 2019.3.0a12, 2020.1, 2020.1.0a18

"There should be one material data entry per instance" error is thrown on deleting static game object after baking the scene. Steps ... Read more

0
votes
Fixed

[VFX Graph] "Output Particle Forward Decal" node name overlap with "Loca...

Package: Visual Effect Graph

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Jan 07, 2020

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Version/s: 7.1.7, 7.1.6, 7.1.5

"Output Particle Forward Decal" node name overlap with "Local" Template text, refer attached screenshot. Steps to repro:1. Create a ... Read more

0
votes
Fixed

Tile's Instanced GameObject is destroyed on entering Play mode when relo...

2D

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Jan 07, 2020

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Version/s: 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project "1209819.zip"2. Open the Sample Scene3. Enter Play mode Expected result: Cube GameObje... Read more

0
votes
Fixed

[Analytics] "Analytics Event Tracker" component is not available

Package: Analytics

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Jan 07, 2020

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Version/s: 3.3.4

Steps To Reproduce: 1. Create a new Project2. Windows > Package Manager > Analytics > Install3. Select "Main Camera" in the... Read more

0
votes
Fixed

[OSX] Preset window loses focus when opening it continuously from a floa...

MacOS

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Jan 07, 2020

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Version/s: 2020.1.0a17, 2020.1.0a18

How to reproduce:1. Open any Scene in a new Unity project2. In the Hierarchy window, create a Terrain GameObject and select it3. In ... Read more

0
votes
Fixed

Baked light color is not changed after changing color temperature and re...

Progressive Lightmapper

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Jan 07, 2020

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Version/s: 2019.3.0f4

Light color temperature is not reflected with baked lights, as it always produces the base light color. Steps to reproduce:1. Open t... Read more

0
votes
Fixed

[TMP] NullReferenceException is thrown on selecting Ellipsis property un...

Package: TextMeshPro

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Jan 07, 2020

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Version/s: preview.1 - 3.0.0, preview.3 - 3.0.0

On selecting Ellipsis property under overflow dropdown when font asset is Bangers SDF causes the editor to throw NullReferenceExcept... Read more

0
votes
Fixed

[BuildReport] Model files causes the build "File Headers" size to be big...

Build Pipeline

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Jan 07, 2020

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Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce:1. Open the "HeadersRepro.zip" project2. Build the project3. Open the Editor.Log file and find build information4. ... Read more

14
votes
Fixed

Skinned Mesh Renderer's Bounds Extent is set to half of the Transform's ...

Cloth

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Jan 07, 2020

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Version/s: 2019.2.0b9, 2019.2.0f1, 2021.1

How to reproduce:1. Open the attached project's "case_1209765-Project" Scene labeled "BugReport"2. Attach a Cloth Component to the "... Read more

0
votes
Fixed

[IMGUI] Dropdown icon for "Contacts" properties doesn't work under "Poly...

IMGUI

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Jan 07, 2020

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Version/s: 2019.3.0a7, 2020.1.0a18

The Dropdown icon for "Contacts" properties doesn't work under the "Polygon Collider 2D" component in Inspector. Steps to repro:1. C... Read more

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