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0
votes
Fixed

Editor crashes when applying changes to Prefab Mesh via Script

Scene Management

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Jan 20, 2021

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Version/s: 2019.4, 2019.4.17f1

Reproduction steps:1. Open user attached project2. Right-click FILEPATH Prefab3. Click "Merge Meshes" at the bottom Expected result:... Read more

0
votes
By Design

Non-float32 Mesh is automatically converted to foat32 when generating it...

Graphics - LowLevel

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Jan 20, 2021

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Version/s: 2020.2.0b2, 2021.1, 2021.1.0b2, 2021.2

Steps to reproduce:1. Open user's attached project "NonFloat32AttributeSkinningIssue-2020.1.zip"2. Enter Play mode3. In the Hierarch... Read more

0
votes
Not Reproducible

Our game crash Sometimes

Animation

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Jan 20, 2021

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Version/s: 2019.4.18f1

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0
votes
Fixed

[UI] Animator State Machine information disappears from Inspector when h...

Animation

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Jan 19, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project "Case_1307535"2. In the Project Window select "Cube"3. Double click to open it in th... Read more

0
votes
Fixed

Copying baselib.dll.lib fails when Scripting Backend is IL2CPP and Creat...

IL2CPP

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Jan 19, 2021

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Version/s: 2019.4.9f1, 2019.4.16f1

Reproduction steps:1. Open the user's attached project (or create an empty project)2. Select Window/Project Settings/Player and set ... Read more

0
votes
Duplicate

Error after adding event then changing option of a clip

Asset - Importers

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Jan 19, 2021

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Version/s: 2021.2.0a2

The following error is generated in the console after specific repro steps of adding an event, then changing an option of a clip… Tr... Read more

0
votes
Fixed

IPointerUpHandler is called on the same frame as IPointerDownHandler aft...

Input

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Jan 19, 2021

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Version/s: 2020.2.0a12, 2020.2.1f1, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. Click on the Hierarchy w... Read more

0
votes
Fixed

[Android] Gradle build fails when the Bundle Version Code value is lower...

Mobile

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Jan 19, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Make sure the Android platform is selected in the Build Settings3. Navigate to the Projec... Read more

0
votes
Active

[Visual Scripting] The container box expands partially when shifting to ...

Package: Bolt

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Jan 19, 2021

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Version/s: 2021.1.0b1, 2021.1.0b3

The container box expands partially when there is only one character in the next line while writing the Summary for Trigger Input. A... Read more

0
votes
Fixed

[CPU] Baked Lightmap shows artifacts when Game Object intersects with Te...

Progressive Lightmapper

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Jan 19, 2021

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Version/s: 2020.2, 2021.1, 2021.1.0b2, 2021.2

Steps to reproduce:1. Open the attached "case_1300585.zip" project and Game scene2. Select Window/Rendering/Lighting3. Set Progressi... Read more

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