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1
votes
Fixed

Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...

URP Features

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Jan 11, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more

0
votes
Fixed

Prefab file contents do not update when it is renamed

Scene Management

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Jan 11, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f4, 2020.1

Instead of being updated on file rename, serialized contents of a Prefab only update when it is reserialized after an edit or other ... Read more

0
votes
Fixed

Prefab instance's Signal Receiver Component changes are reverted when en...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.1.0, 1.3.0-preview.6

To reproduce:1. Open attached project ("case_1210883.zip")2. Select "SignalReceiver" Game Object from Hierarchy3. In the Inspector w... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

Multiple warnings are thrown when loading a Scene with PlayableGraph pla...

Animation

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Jan 11, 2020

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Version/s: 2019.3.0a4, 2019.3.0f1, 2020.1, 2020.2

To reproduce:1. Open attached project ("case_1210830.zip")2. From Assets open "Test-Copy" Scene, then open "Test" Scene3. Observe th... Read more

0
votes
Fixed

Graphics.DrawMeshInstancedIndirect stops drawing when Editor looses focus

Graphics - General

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

Reproduction steps:1. Open attached project "1210757_DrawMeshInstancedIndirect" and scene in oi_PCE/Scenes/PCE_Renderer_RayMarching_... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Use primary window causes UWP standalone to not open ...

Package: Windows XR Plugin

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Jan 10, 2020

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Version/s: 3.0.1-preview.2

1. What happened 2. How we can reproduce it using the example you attached - open project- toggle use primary window on- toggle the ... Read more

0
votes
Fixed

Duplication of Prefabs has Regressed in trunk (position inside the Hiera...

Scene Hierarchy

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Jan 10, 2020

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Version/s: 2020.1.0a16

Summary:Basically as you duplicate prefabs, they are inserted below the Main Camera instead of the expected location; which is below... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

0
votes
Fixed

"Output value 'vert' is not completely initialized" error is thrown when...

Package: Shader Graph

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Jan 10, 2020

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Version/s: 7.1.1 - 8.0.0

How to reproduce:1. Create a new URP project2. Create a new PBR graph3. View the PBR graph's details in the Inspector window Expecte... Read more

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