Search Issue Tracker
[Profiler] ArgumentOutOfRangeException gets thrown in the Console when f...
How to reproduce:1. Create a new project2. Open Window > Analysis > Profiler3. Set the Profiler target to Editor and capture s... Read more
[FrameDebugger] Texture icon not displaying when Frame Debugging Player
Reproduction steps:1. Open user attached project2. Build and Run the game3. Attach the Frame Debugger to the Player4. Select Camera.... Read more
Only a portion of the Canvas is rendered when rendering a Canvas using S...
How to reproduce:1. Open the attached "UICameraBug" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. In the Game view ... Read more
Linux Editor gets stuck in a "Compiling Scripts" and "Reloading Assembli...
How to reproduce:1. Create a new project2. Press Ctrl+Shif+B to open the "Build settings" window3. Switch the platform to "Android" ... Read more
The Package Manager is very slow to show when an asset has an update ava...
DescriptionPackage Manager 'My Assets' window takes a lot of time (1m07s in this instance) to show up the 'Update' button allowing u... Read more
[URP] Method calls for shadow and light data are made even when there's ...
Repro steps:1. Open attached project2. Enable Deep Profiling3. Build and Run on any platform supported by URP4. Connect the Profiler... Read more
A Raycast to the point of Collider.ClosestPoint will yield inconsistent ...
How to reproduce:1. Open the attached project (case_1315339-RaycastClosestPoint)2. Open DebugSampleScene3. Click Play4. Observe what... Read more
MonoBehaviours defined in a manually loaded assembly do not deserialize ...
Reproduction steps:1. Open attached project "Field Serialization Bug.zip" and scene "SampleScene"2. In Build Settings, build 'Sample... Read more
[Android] After moving a slider the buttons inside of a scroll view are ...
How to reproduce:1. Open the attached "Project.zip" Project2. Build and run the Project to an Android (Samsung) device3. Click on th... Read more
[Android][Frame Debugger] Player is not pausing when Frame Debugger is e...
Reproduction steps:1. Download and open the submitted project "FrameDebuggerPause.zip"2. Open build settings (File -> Build Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping