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[Timeline] Override track is not working correctly when it's used outsid...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the "Character"3. Open a Time... Read more
[Main] Particles using mesh shape emission don't emit if the start color...
Repro steps:1. Create a new particle system2. Set the emission shape to mesh and assign a default cube3. Change the start color's al... Read more
GUIContent with Texture does not follow GUILayout.Width style
How to reproduce:1. Open the user's project2. Open Tools > Example Expected result: "Test 1" and "Test 2" Width is 150Actual resu... Read more
TileMap renderer does not consider the z value, therefore, sometimes doe...
How to reproduce:1. Open attached project "Tilemap.zip" and scene "test1"2. Enter Play mode3. In Game view, press on "Generate Map" ... Read more
[Bug Reporter] The bug reporter uses the old Unity icon
The editor icons have received an overhaul as part of the editor refresh, but the bug reporter still uses the old icon. 1. Open Unit... Read more
UnityLinker strips classes used with the SerializeReference attribute
How to reproduce:1. Open user-submitted project (SerializableReferenceError.zip)2. Build and run a Standalone player3. Click the 'Sp... Read more
[GPU PLM] VRAM not released following a GPU PLM bake
Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more
[Encoding/compression] Changing "Lightmap Encoding" setting does not tak...
To reproduce: 1. Open the project in case 1195549,2. Edit File->Build Settings...->Player Settings...->Player->Lightmap ... Read more
[State Machine] Animator's Sub-State Machine transitions added to Base L...
How to reproduce:1. Open the attached user's 'AnimTransitionBug.zip' project2. Open Assets -> Content -> Characters -> Play... Read more
"Jobs can only create Temp memory" error is thrown when using ExclusiveE...
Steps to reproduce:1. Open the attached project "1180476.zip"2. Open "SampleScene"3. Enter the Play mode4. Observe the console Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject