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[Android]Player crashes and "java.lang.IllegalStateException: You need t...
Reproduction steps: 1. Create a new project 2. Open the Project Settings Window (Edit > Project Settings) 3. In the Project Setti... Read more
The "Add Tag..." text field is visually cut off when the screen scale is...
How to reproduce: 1. Set the Screen Scale to 250% or more in Windows Display Settings 2. Create and open any project 3. Select any G... Read more
NavMeshAgent.SamplePathPosition is returning a NavMeshHit with 0 mask wh...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter Play Mode 4. ... Read more
"Platform AndroidPlayer does not support graphics device type OpenGL ES ...
Reproduction steps: 1. Open the “ASDQWE” project 2. Observe the Console Window Expected result: No warning is visible Actual result... Read more
Moving GameObjects appear translucent when using Camera.Render() with mo...
How to reproduce: 1. Open the attached “IN-84036” project 2. Open the “SampleScene” 3. Enter Play mode 4. Observe the result 5.... Read more
A "NullReferenceException" error is thrown when trying to Add Tags and L...
How to reproduce: 1. Open the “TDS.zip“ project 2. Open the “GameScene“ Scene 3. Select any one GameObject in the Hierarchy 4. C... Read more
Shaders are compiled synchronously when "Asynchronous Shader Compilation...
How to reproduce: 1. Create and open a new project from a URP Sample Template 2. Enable the “Asynchronous Shader Compilation“ chec... Read more
BossRoom: Healer ability doesn't work if a player at low health is stand...
*Steps to reproduce:* 1. Install *NGO 2.0.0 - BossRoom Builds for Playtest* Editor: 6000.0.15f1 BossRoom: experimental/ngo-2-0... Read more
[Android] Input field covers the whole Player screen when it is selected
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Click the white i... Read more
NullReferenceException is thrown when selecting Audio Clip with Auto Pla...
How to reproduce: 1. Open the attached “AudioClip.zip” project 2. Select the buttonhard.wav asset from Assets/buttonhard.wav 3. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects