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Static Editor Flags dropdown list is cut off when Inspector Window is do...
Reproduction steps: 1. Create and open any new project 2. Make sure Default Editor Layout is used 3. Select any GameObject from t... Read more
visionOS Players are minimized when Guided Access is turned on
How to reproduce: 1. Open the “IN-94474.zip” project 2. Build and Run to open the Xcode project 3. Turn on “Guided Access mode” o... Read more
Addressables return incorrect Download Size when using GetDownloadSizeAs...
Reproduction steps: 1. Open the attached “IN-94242” project 2. Switch to the Android build platform 3. Open the scene “Kernel” (... Read more
Licensing Client fails to launch when opening Unity Hub
Reproduction steps: 1. Open the Unity Hub 2. Observe the Unity Hub Expected result: Unity Hub opens Actual result: Unity Hub fails... Read more
Sprite Atlas Inspector preview disappears when entering Play mode unless...
Reproduction steps: 1. Open the attached “IN-94119” project 2. Inside Project Settings > Editor, set Sprite Atlas Mode to anything o... Read more
Portion of the Game view Window stops registering mouse events when swit...
Reproduction steps: 1. Make sure a display with touch screen is available for testing 2. Open the attached “IN-93467.zip” project ... Read more
Opening reference for Audio Importer opens missing page
*Steps to reproduce:* # Open a Unity Project # Drag the attached test-sfx.mp3 into your Asset Folder # Select the imported au... Read more
[Android] SpriteAtlas gets corrupted in Player when using Late binding w...
Reproduction steps: 1. Open the attached “IN-94151” project 2. Switch the Build Platform to Android 3. Select the menu item Tools > ... Read more
[tvOS] AppleTV remote controller's touchpad always returns the same valu...
Reproduction steps: 1. Open the attached “tvOSInputIssue“ project 2. Build and Run the “Assets/Scenes/SampleScene“ Scene on an App... Read more
Build fails with compiler errors when switching scripts GUIDs
Steps to reproduce: 1. Open “My project.zip” 2. Check that there are no errors in the Console 3. Close the Unity Project 4. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects
- [IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC in a multithreaded context