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1
votes
Fixed

[Android]Render to texture is black when coming back from background on ...

Android

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Dec 03, 2015

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Version/s: 5.2.3f1

To reproduce:1) Open attached project and scene in it2) Build and run on Android3) Tap on screen, the character will change color to... Read more

0
votes
Fixed

Upgrading to Unity5 does not convert Slider Join 2D 'Collide Connected' ...

Physics2D

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Dec 02, 2015

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Version/s: 5.2.3f1

Step to reproduce:1) open the attached project with unity 42) verify that Collide connected is checked on the object 'ClickMe'3) upg... Read more

0
votes
By Design

Assets imported to the scene in 5.1 and 5.2+ versions of unity gets diff...

Assets Management

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Dec 03, 2015

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Version/s: 5.2.3f1

Reproduction steps:1. Download and duplicate attached Unity project.2. Open first project with 5.1 version of Unity and add "milk_pr... Read more

0
votes
Fixed

[VR] Crash on Camera::ClearNoSkybox

VR

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Dec 01, 2015

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Version/s: 5.2.3p1

Repro steps:1) Open the project I attached and the only scene in it2) Connect Oculus Rift to your PC3) Play the scene4) Notice the c... Read more

8
votes
Not Reproducible

[Build] HideFlags.DontSaveInBuild on MonoBehaviour causes crash

Deployment Management

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Dec 02, 2015

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Version/s: 5.2.3f1

Repro steps:1) Open the project and the only scene in it2) Build and run3) Notice the player becomes not responsive4) Select Main Ca... Read more

1
votes
Fixed

Assetbundles built with the same shaders different from each other

Asset Bundles

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Dec 01, 2015

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Version/s: 5.2.2p1

To reproduce:1. Delete the "NewUnlitShader X.shader" files from the assets folder2. Delete everything from Assets/StreamingAssets/Te... Read more

0
votes
Not Reproducible

[WSA] TouchScreenKeyboard.Open ignores keyboardType

Windows Store Apps

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Nov 13, 2015

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Version/s: 5.2.2f1

Reproduction steps: - Open the attached project (it has all the virtual keyboard types implemented)- Try opening different virtual k... Read more

3
votes
Not Reproducible

Unity crashes when running out of ram when baking lighting

Progressive Lightmapper

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Oct 08, 2015

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Version/s: 5.2.1p1

To reproduce:1. Open attached project2. Open scene "CastleCoaster"3. Build lighting One of the threads will slowly (in 10-15 min.) e... Read more

0
votes
Fixed

Setting the Sun to an instance of a prefab in the scene doesn't get save...

Global Illumination

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Dec 02, 2015

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Version/s: 5.2.3f1

Steps to reproduce: 1) open project2) go into window-lighting-scene3) set "Sun" to prefab from hierarchy4) save and close unity5) op... Read more

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