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"AssetReferenceSprite" loses the asset reference when restarting the editor
How to reproduce: 1. Open the attached “My project.zip” project 2. Select “MyScriptable.asset” (Assets > MyScriptable) 3. In the ... Read more
"Check for content updates" doesn't work when "Include Addresses in Cata...
Reproduction steps: 1. Open the attached project 2. Open "Window -> Asset Management -> Addressables -> Groups" 3. Make a new bui... Read more
Some assets always appear as modified when checking changes after building
Reproduction steps: 1. Open the attached project 2. Open "Window -> Asset Management -> Addressables -> Groups" 3. Make a new bui... Read more
UnityEngine.AddressableAssets.InvalidKeyException is thrown when changin...
Reproduction steps: 1. Open the user’s attached project 2. Enter Play Mode 3. In Game View, click on any language 4. Observe the Con... Read more
“Count mismatch between packables (0) and sprites in Atlas (2).” and oth...
Reproduction steps: 1. Open the attached “IN-94762.zip” project 2. Open the “SampleScene” 3. Select the “GameObject” from the Hie... Read more
Locales are not loaded when they are built in an Addressables Bundle
Reproduction steps: 1. Open the attached “Project” project 2. Open the “Assets/Scenes/LocaleSelector.unity” Scene 3. Enter the Pl... Read more
Can't assign a Sprite Atlas to an AssetReferenceAtlasedSprite Property F...
Reproduction steps: 1. Open the attached project “IN-38075_repro“ 2. Open the “SampleScene“ Scene 3. Select the “TRYASSIGN“ GameO... Read more
Scene is in Hierarchy but not visible in Game view when loaded with “Add...
Reproduction steps: 1. Open the attached “AddressablesLoadScene.zip“ project 2. Open “SampleScene” scene 3. Enter Play Mode 4. Obser... Read more
[Addressables] Performance drop when adding assets to groups via script
How to reproduce: # Open the user attached “AddressablesPerformance.zip“ project # Go to Test > Add Addressables Vanilla # Go t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized