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0
votes
Won't Fix

AvatarMask changes are ignored when re-building the Default Build Script

Package: Addressables

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Jan 09, 2023

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Version/s: 1.21.1

How to reproduce:1) Open the attached user project “TestAvatarMaskBuild“2) Open Scene “SampleScene“ (Assets/Scenes)3) Open the Addre... Read more

0
votes
Duplicate
0
votes
Fixed

Some assets always appear as modified when checking changes after building

Package: Addressables

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Oct 07, 2022

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Version/s: 1.21.1

Reproduction steps:1. Open the attached project2. Open "Window -> Asset Management -> Addressables -> Groups"3. Make a new ... Read more

0
votes
Won't Fix

UnityEngine.AddressableAssets.InvalidKeyException is thrown when changin...

Package: Addressables

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Oct 10, 2022

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Version/s: 1.20.5

Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. In Game View, click on any language4. Observe the Console... Read more

0
votes
By Design

Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...

Package: Addressables

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Oct 12, 2022

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Version/s: 1.20.5

Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more

9
votes
Fixed

Error “InvalidOperationException: Duplicate address ‘2’ found in Address...

Package: Addressables

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Aug 08, 2025

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Version/s: 2.7.0

Original Summary (Jira didn't like the long summary): Error “InvalidOperationException: Duplicate address ‘2’ found in Addresses.” i... Read more

0
votes
Won't Fix

"Value cannot be null. Parameter name: _unity_self" error is logged in t...

Package: Addressables

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Feb 22, 2024

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Version/s: 1.21.20

Reproduction steps:1. Open the “UITKTest” project2. Build and run the Player (File &gt; Build And Run)4. In the Player, open the Bro... Read more

1
votes
Fixed

Large memory usage when using BuildLayoutGenerationTask

Package: Addressables

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Apr 22, 2023

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Version/s: 1.21.9

Reproduction steps:1. Open the attached “TestBuildLayoutGenerationTask” project2. In the top menu select Tools &gt; Build Addressabl... Read more

0
votes
Won't Fix

AssetBundle is not rebuilt when a missing Prefab is added to the project

Package: Addressables

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Dec 23, 2022

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Version/s: 1.21.1

Steps to reproduce:1. Open the attached project “ReproProject“2. Open Window &gt; Asset Management &gt; Addressables &gt; Groups3. I... Read more

0
votes
By Design

Scene is in Hierarchy but not visible in Game view when loaded with “Add...

Package: Addressables

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Dec 09, 2022

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Version/s: 1.21.1

Reproduction steps:1. Open the attached “AddressablesLoadScene.zip“ project2. Open “SampleScene” scene3. Enter Play Mode4. Observe G... Read more

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