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The IBaker method "IsActiveAndEnabled(Component)" is returning false on ...

Package: Entity Component System (ECS)

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Jul 11, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the “ReproActiveAndEnabled“ 2. Open the “SampleScene“ 3. Observe the Console window Expected result:... Read more

0
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Editor is stuck at Reloading Domain when script is edited

Package: Entity Component System (ECS)

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Jul 02, 2024

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Version/s: 1.2.3 - Entities

How to reproduce: 1. Open the attached project "Audio Hang Bug.zip" 2. Open Assets/Modifiable.cs 3. Change 1 to 2 at line 5 4. F... Read more

0
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"Processing assembly Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp....

Package: Entity Component System (ECS)

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Jun 26, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the “Repro_stripped“ project in the Unity’s Safe Mode 2. Observe the Console window Expected result: ... Read more

1
votes
Active

“InvalidOperationException: The BlobAssetReference is not valid.“ error ...

Package: Entity Component System (ECS)

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Jun 21, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

Reproduction steps: 1. Open the “ReproProject“ project 2. Enter Play Mode 3. Select the “Entities” SubScene in the Hierarchy wind... Read more

2
votes
Active

PlayMode Tests fail with “System.Exception : This method should have bee...

Package: Entity Component System (ECS)

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Jun 18, 2024

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Version/s: 1.2.3 - Entities, 1.3.X - Entities, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Test Runner window (Window > General > Test Runner) 3. Op... Read more

0
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The materials created in bakers are broken when Domain Reloading

Package: Entity Component System (ECS)

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Jun 12, 2024

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Version/s: 1.2.X, 1.3.X - Entities

How to reproduce: 1. Open the “BrokenMaterials.zip“ project 2. Open the “SampleScene“ 3. In the Hierarchy click on the checkbox n... Read more

0
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Entity scene fails to load when baking a Probe Volume

Package: Entity Component System (ECS)

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Jun 11, 2024

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Version/s: 1.2.1 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the attached project "APVSubscenes.zip" 2. Select "New Sub Scene" in the Hierarchy window 3. Click the ... Read more

0
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"NullReferenceException" errors are thrown when UnityObjectRef does not ...

Package: Entity Component System (ECS)

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Jun 10, 2024

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Version/s: 1.2.3 - Entities, 1.3.X - Entities

Reproduction steps: 1. Open the attached “MissingAsset.zip” project 2. Open the “SampleScene” scene 3. Ensure that the “NewSubSce... Read more

1
votes
Active

RuntimeContentManager.WaitForObjectCompletion is not working when used a...

Package: Entity Component System (ECS)

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May 30, 2024

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Version/s: 1.2.1 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the user-attached project “ECS CMS” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Click on... Read more

0
votes
Active

The Prefab reference in the runtime data gets set to None when a propert...

Package: Entity Component System (ECS)

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May 28, 2024

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Version/s: 1.2.1 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the “BugPrefabLiveConversion“ project 2. Open the “SampleScene“ 3. In the Hierarchy window, enable the ... Read more

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