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System Group Executes Only Once Per Frame when Not Using SystemAPI.GetSi...

Package: Entity Component System (ECS)

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Dec 06, 2024

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Version/s: 1.3.8 - Entities

Reproduction steps: 1. Open the attached “UpdateSystemGroup.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. E... Read more

0
votes
Active

[iOS] Player freezes when the WeakObjectReference<T>.LoadAsync() and Rel...

Package: Entity Component System (ECS)

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Dec 03, 2024

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Version/s: 1.3.0-pre.4 - Entities

Reproduction steps: 1. Perform the necessary setup steps 2. Open the “ASDQWE” project 3. Build the XCode project (In the top menu... Read more

1
votes
Active

Multiple calls to World.Update() is required before the SubScene loads w...

Package: Entity Component System (ECS)

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Dec 02, 2024

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Version/s: 1.3.5 - Entities

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Art Assets/Scenes/Starting scene/LobbyMenuScene.... Read more

0
votes
Active

Debugger stops at commented lines of code when using ECS

Package: Entity Component System (ECS)

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Dec 02, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

Steps to reproduce: 1. Open the attached “1981392ECSDebugBug.zip“ project 2. Open the “SampleScene” 3. Open the “Assets/Scripts/N... Read more

0
votes
Won't Fix

Code generation failure using IAspect.Lookup within IJobEntity.

Package: Entity Component System (ECS)

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Nov 27, 2024

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Version/s: 1.3.2 - Entities

*Steps to reproduce:* 1. Open the "CodegenIssue" project 2. Open the "OutdoorsScene" scene 3. Enter Play Mode 4. Observe... Read more

0
votes
Active

Infinite loop when using UnsafeHashSet.Add

Package: Entity Component System (ECS)

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Nov 19, 2024

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Version/s: 2.5.X -Collections

How to reproduce: 1. Open the attached project "EcsPlayground.zip" 2. Enter Play Mode Expected results: The Editor doesn't hang... Read more

9
votes
Won't Fix

“Exception: System.Exception: This method should have been replaced by s...

Package: Entity Component System (ECS)

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Nov 19, 2024

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Version/s: 1.3.5 - Entities

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/_/Failure/Scene.unity“ Scene 3. Enter the Play Mo... Read more

0
votes
In Progress

The EntityCommandBuffer.SetSharedComponentManaged() never frees the GCHa...

Package: Entity Component System (ECS)

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Nov 14, 2024

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Version/s: 1.3.5 - Entities, 7000.0.0a1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more

0
votes
Active

FPS drops significantly when selecting an Entity GameObject with numerou...

Package: Entity Component System (ECS)

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Oct 29, 2024

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Version/s: 1.3.5 - Entities

How to reproduce: 1. Open the attached "IN-85905" project 2. In the top menu bar, click on the button with the Map icon (located t... Read more

1
votes
In Progress

InvalidOperationExceptions are being thrown in the Console when Entities...

Package: Entity Component System (ECS)

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Oct 16, 2024

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Version/s: 1.3.2 - Entities, 7000.0.0a1

Reproduction steps: # Open the attached “Repro“ project # Open and add the Entities Hierarchy window to some part of the Editor ... Read more

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