Search Issue Tracker
Fixed
Fixed in 1.4.X - Entities
Votes
0
Found in [Package]
1.4.0-exp.2 - Entities
Issue ID
ECSB-1642
Regression
No
Single Entity does not remap self-references when instantiating
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Observe the Console
Expected result: "without LEG" and "without LEG self ref" match
Actual result: "without LEG self ref" matches "original entity"
Reproducible with: 1.3.2 (6000.0.45f1), 1.4.0-exp.2 (6000.0.45f1)
Reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Entity remapping not occurring
- Does not reproduce with LinkedEntityGroup
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Single bit enum options become invisible in the Inspector when combined enum options are declared above them
- UI Builder background color picker alpha values are set to even numbers when saving alpha value as an odd number
- Objects are hard to read in the Hierarchy when using a high resolution display with a low display scale
- Animation triggers do not reset after playing animation
- "Invalid vertex attribute format" error message does not mention "bytes" when the data size is mismatched
Add comment