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0
votes
Fixed

[HD SRP] Changing the scene view from Shaded to Wireframe leaves an imag...

Package: Scriptable Render Pipeline HD

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Mar 12, 2018

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Version/s: 2018.1.0b10, 2018.1.0b9

How to reproduce: 1. Download attached project file and open Example scene 2. Change Scene View from Shaded to Wireframe Actual res... Read more

2
votes
Fixed

[HDRP] Console is spammed with errors when changing graphics API to Vulkan

Package: Scriptable Render Pipeline HD

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Apr 06, 2018

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Version/s: 1.1.2-preview

The console is spammed with errors when changing graphics API to Vulkan Steps to Repro: 1. Open attached project 2. Edit > Project... Read more

0
votes
Fixed

[HDRP] Pointlights shadows are unstable, update : number of shadow casti...

Package: Scriptable Render Pipeline HD

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Jan 29, 2018

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Version/s: 4.0.0

I created 4 pointlights in a scene. They all cast shadows with a resolution of 32x32. If I add a 5th pointlight with the same settin... Read more

0
votes
Fixed

[ReflectionProbes][HDRP] Default reflection probe is not disabled during...

Package: Scriptable Render Pipeline HD

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May 01, 2018

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Version/s: 5.2.3-preview

In HDRP, default reflection probe is not disabled during the first iteration of reflection probe rendering. It is expected that the ... Read more

0
votes
Fixed

Issue with reflection probe artifact staying after stopping gameview

Package: Scriptable Render Pipeline HD

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Jun 18, 2018

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Version/s: 2.0.8

-Select a reflection probe in the editor. -Enter play mode -The reflection probe is visible in play mode/game view -Deselect the ref... Read more

1
votes
Fixed

Using HDRP will cause a null reference exception when adding value to th...

Package: Scriptable Render Pipeline HD

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May 23, 2018

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Version/s: 1.0.0

How to reproduce: 1. Open user's attached project "Plexus.zip" 2. Open "SampleScene" scene and click on "Plexus" GameObject in the H... Read more

0
votes
Duplicate

Wireframe in 'Baked Lightmap' debug mode is not at the correct location

Package: Scriptable Render Pipeline HD

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Jul 04, 2018

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Version/s:

When going in Baked Lightmap debug mode, the wireframe is display at a wrong location Note: Certainly a camera-relative issue To de... Read more

1
votes
Fixed

[HDRP][Metal] Build succeeds even though Mac OS 10.12.5 isn't supported

Package: Scriptable Render Pipeline HD

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Jul 09, 2018

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Version/s: 2.0.0

Unity version: 2018.2.0f2 When using HDRP on Mac OS X 10.12.5, the user is able to create a build, even though the error message sa... Read more

0
votes
Fixed

[HDRP] Material color gets bleached when the material surface is set to ...

Package: Scriptable Render Pipeline HD

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Aug 03, 2018

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Version/s: 3.1.0

How to reproduce: 1. Create a new HDRP Project 2. In the Project Window, create a new PBR Shader graph 3. In the Master Node, change... Read more

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