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Tool tips are missing from align vertically and align horizontally
In the graph editor toolbar, there are buttons to align nodes vertically and horizontally. The tooltips are missing from these butto... Read more
Unity is only able to load mdb or portable-pdb symbols.
Package warning message after adding Bolt 2.0.0a13 to Unity 2020.1.0f1. {code:java} Unity is only able to load mdb or portable-pdb s... Read more
Inconsistent line endings in Bolt 2 package
When installing Bolt 2 via the package manager "Add package from disk" function I get the error. {code:java} There are inconsistent... Read more
Not parsed as a Scalar YAML value warning after package import.
When installing Bolt 2 via the package manager "Add package from disk" I get the following error. {code:java} The property 'assetBun... Read more
New connection dragged across graph space if editor window is unfocused ...
*Repro:* 1. Have an open Bolt 2 project and graph. 2. Create a connection from an existing graph node, drag to empty graph space t... Read more
Bolt 2 - meta data not removed when removing generated scripts
A warning appears when deleting generated code using. Tools > Bolt > Delete Generated scripts {code:java} A meta data file (.meta) e... Read more
Bolt Component Icon is missing
When adding a Bolt component in Unity 2019.4 and 2020.1 the Bolt icon is missing. Steps to reproduce * Open and install Bolt 2 wi... Read more
Collapse to macro causes error
[Original Issue|https://support.ludiq.io/communities/5/topics/5025-collapse-to-macro-causes-error] ---- I made the macro manually ... Read more
[Bolt] Bolt 2 fuzzy finder loses focus when opening it from a Node outpu...
Reproduction steps: 1. Open the user attached project "Bolt2-alpha.zip" 2. In the Project window under the "Assets" folder open Play... Read more
Bolt 2a10 Removing macro port breaks graph
Escalated - 1 month ago. [Original Issue|https://support.ludiq.io/communities/5/topics/4872-bolt-2a10-removing-macro-port-breaks-g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow