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45
votes
Active

Crash in CollectManagedImportDependencyGetters inside OpenScene in batch...

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Aug 02, 2023

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Version/s: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15, 6000.0.0b11, 7000.0.0a1

Every time this project tries to run its build script from inside Jenkins on 2022.3.0+, it crashes with the below callstack. It upgr... Read more

15
votes
Active

Editor freezes when PrefabUtility.LoadPrefabContents is called in AssetP...

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Oct 24, 2023

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Version/s: 2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11

How to reproduce: 1. Open the attached project "PrefabUtilityLoadPrefabContentsHang.zip" 2. Rename Assets/MonitoredFolder/RenameMe... Read more

16
votes
Active

Shader compiler crash when compiling compute shaders in -nographics mode

Shader System

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Apr 27, 2022

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Version/s: 2021.2.16f1, 2021.3

How to reproduce: 1. Open the user attached project 2. Open the project destination folder 3. In the BuildNoGraphics.bat add the Ed... Read more

30
votes
Active

Occlusion does not work when scene is loaded from an Addressable

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Steps 1) open project ( UUM_10842_MinReproV5 ) 2) File > Build settings > Build player > Select Android > Click Switch platform 3... Read more

11
votes
Active

[Android][Vulkan] MSAA gets resolved into a wrong swap chain buffer when...

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Jan 12, 2024

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Version/s: 2022.3.17f1, 2023.2.5f1, 2023.3.0b3, 6000.0.0b11

Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure Vulkan is used as the Graphics API (menu: Project Settin... Read more

21
votes
Active

[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...

Web Platform

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Apr 04, 2022

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Version/s: 2021.2.17f1, 2022.2

Reproduction steps: 1. Open the attached project 2. Build and Run the project 3. Click the button "Start" 4. Listen to the audio Ex... Read more

14
votes
Active

[Ventura][Silicon] Game/Scene view flickers when entering the Play Mode ...

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Nov 17, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20, 2023.2.0a1, 7000.0.0a1

Reproduction steps: 1. Open the attached project “FlickerTest” 2. Enter the Play Mode Expected result: The Game view is visible... Read more

11
votes
Active

Errors "glClientWaitSync: Expected application to have kicked everything...

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Dec 22, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

How to reproduce: 1. Open the "IN_62597" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more

41
votes
Active

[WebGL][Chrome] "The message header is corrupted and for security reason...

Web Platform

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Dec 15, 2021

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Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a1

How to reproduce: 1. Open the attached project 2. Open Test Runner window 3. Run Playmode tests on WebGL Expected result: No issues... Read more

12
votes
Active

The project hangs on Completing Domain when loading a project

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Mar 22, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

How to reproduce: 1. Open the "IN-32446_SourceGenBugRepro" project 2. If prompted with Package Manager Errors, select "continue" 3. ... Read more

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