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GameObject gets lifted when transitioning between Timeline clips if Time...
How to reproduce: 1. Open the user’s attached “timelineBug.zip” project 2. Enter Play Mode and observe the result Expected resu... Read more
Update.DirectorUpdate is affected by the whole content of the Timeline w...
How to reproduce: 1. Open the user-attached project “2023_2_Test” 2. Click File → Build Settings and check “Development Build” and... Read more
Custom PlayableGraph stops working when making edits in the Timeline window
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “SampleScene” Scene 3. Select the “DefaultHumanoid” GO in... Read more
Timeline Audio out of sync in PlayMode and Player
Steps to reproduce: 1. Open attached project "rqa-project-wired.zip" and scene "Blockout" 2. In Hierarchy window, select the "Time... Read more
Track Group context menu is missing a rename action
How to reproduce: 1. Create a new Timeline 2. + > Track Group 3. Right click on newly created Track Group Expected result: The... Read more
Timeline animated Canvas Image sprite renders black in final frame
Repro steps: # Navigate to github repository-suma-amreiz/Dragon-Crashers at 2022.3.12f1_(unity3d.com) # Download and switch to ... Read more
Timeline cursor locked when changing properties of a blended clip
# Create a new Timeline Asset- Right click in project window > Create> Timeline # Double click on the new asset to open it in the ... Read more
Timeline Window does not redraw when toggling Playable Director Componen...
How to reproduce: 1. Open any project 2. Create a new Timeline Asset in the Project Browser 3. Drag the Asset into the Scene Hier... Read more
Timeline Window does not start redrawing when it is activated through code
How to reproduce: 1. Open any project with the Timeline package installed 2. Add any track to a created Timeline with the Playable... Read more
Animation playback head is not moving when using the "," or "." keys
Reproduction steps: 1. Open the attached “TimelineAnimationWindow - 2023.3.zip” project 2. Select the “New Timeline” GameObject to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder