Search Issue Tracker
[Windows][Mouse] mouse.scroll glitches when moving mouse after scrolling...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/140 Repro: 1. Move mouse around (don't touch the... Read more
The "Cancel" event is registered every frame when the Move action is used
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more
[Windows] HID input doesn't work in built scene for x86/32bit player
-e: the DS4 controller works well in the editor but not when built for windows standalone --works well in editor and built on OSX, a... Read more
Touch doesn't fully press UI buttons when using the new Input System
Reproduction steps: 1. Open the attached project "Touch_build_test" 2. Go to File -> Build Settings 3. Make sure Development Build i... Read more
[InputSystem][Windows] Switch Pro controller only works when connected v...
From user: "I know that when you connect the Nintendo Switch Pro Controller to a Windows PC or Laptop, Unity sees what Windows sees... Read more
[Input System] DualShock4 Controller returns random Input values when co...
How to reproduce: 1. Open the user attached project 2. Connect a DualShock 4 controller via a Bluetooth 3. Launch Steam 4. Click Win... Read more
Keyboard input is caught when using an Xbox controller while Steam Big P...
How to reproduce: 1. Make sure that Steam Big Picture is running in the background 2. Open the “InputBugProject“ project 3. Open... Read more
Keyboard inputs are not excluded when using WithControlsExcluding
How to reproduce: 1. Open the attached “IN-94799” project 2. Ensure a controller is connected 3. Select the “Demo” GameObject in ... Read more
"Add Binding" selection has glitchy behavior when one Control Scheme is ...
Reproduction steps: 1. Open the attached “IN-96934.zip” project 2. Double click on the “InputSystem_Actions” from the Project Window... Read more
Active Touch Count keeps increasing when repeatedly clicking in Simulato...
Reproduction steps: 1. Open the attached “IN-96723_touch_repro” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Pipeline Converter selected asset counter reports one fewer item when using manual selection
- [Android] [Adreno] [WebGL] A light cookie is not rendered with shader compile error when WebGL build is launched on a device with Adreno GPU
- Rigibody sliding over a flat surface that is made of several GameObjects detects false collisions when Collision Detection is set to "Continuous" or "Continuous Dynamic"
- UI Toolkit Label height is incorrectly calculated when using max-width with percentage value
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled