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All assets that are in the project are included as dependencies when exp...
Reproduction steps:1. Open the user's attached project2. In the project window, create a new C# script and call it "ATest" (or anyth... Read more
The GameObjects order in the Hierarchy gets changed after reopening a Sc...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy expand the 'Parent' object4. Right-clic... Read more
"Couldn't create a Convex Mesh from source mesh" message appears in Play...
How to reproduce:1. Open the user's attached "ProxyTest" project2. Open custom Build window (Build->Build...)3. Set a build path ... Read more
[Mobile] Android apps do not call Application.wantsToQuit
How to reproduce:1. Open the attached "Repro1313841.zip" Project2. Switch to Android and Select "Development build" in Build setting... Read more
Shader Compiler crashes when using Interlocked* methods in pixel shader
Reproduction steps:1. Open the attached "case_1310201.zip" project2. In the Project window, select Test.shader and compile it3. Obse... Read more
[Tests Assembly Definition] Errors are thrown on exiting editor Play-mod...
In 'Tests Import Settings', at Assembly Definition References when duplicate reference GUI'd are used then on hitting play-mode to e... Read more
[Tests Assembly Definition] Errors are thrown on adding invalid versions...
While defining versions after selecting any Resources on entering and applying any information to 'Define' and 'Expression' field ca... Read more
Popup window will be drawn at a incorrect position when using PopupWindo...
How to reproduce:1. Open the attached project (case_1310730_PopupPosition)2. Click Tools > Popup 003. Observe where the pop up is... Read more
GuiStyleState texture references become null when exiting Play Mode whil...
How to reproduce:1. Open the attached project2. Click Bug > Window3. Click Play4. Exit Play Mode Expected result: Window stays wh... Read more
Shader Compiler fails to generate Vulkan output when HLSL texture method...
How to reproduce:1. Create a new project and add the attached shader to it ("CalculateLOD.shader")2. Select it in the Project Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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