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[LineRenderer] LineRenderer auto UV calculation can't do stretched textu...
The new LineRenderer (Unity 5.5 or later) doesn't have functional parity with the old LineRenderer (Unity 5.4 or earlier). In the ol... Read more
After 64 halos are rendered other halos are rendered in unexpected locat...
Steps to reproduce:1. Open attached project2. Open "halos" scene3. Observe that only 64 halos are drawn correctly Expected result: h... Read more
[Android] Skybox corners distorted on Vivante GC1000 GPU's
How to reproduce:1. Open user attached project2. Build to device with Vivante GC1000 GPU Expected behaviour: Skybox is drawn correct... Read more
[Android] Camera texture becomes slow when using Input field with Multit...
To reproduce: 1.Download and open attached "New Unity Project.zip" project.2.Go to player settings and make sure Multithreaded Rende... Read more
.NET 4.6 NullReferenceException in BinaryDeserialization.LoadTask
How to reproduce: 1. Open attached project2. Open scene Behavior Designer Tactical/Scene/Scene.unity- Note the NullReferenceExceptio... Read more
Undo text in Edit menu is showing Sequence.action
Repro:- Add a track in the timeline- open the Edit menuthe undo function is followed by the sequence.ACTION title Read more
Unity crashes in RenderTexture::Create while enabling "MainCamera" GameO...
1. Open the attached "SmallerRepro" project and "game" scene2. Enable "Main Camera" GameObject, crash will probbably occur3. If the ... Read more
Blue line briefly flickers when moving mouse in Sprite Editor "Edit Outl...
Blue line briefly flickers when moving mouse in Sprite Editor "Edit Outline" mode, OSX Metal only 1. Create any project in 2D on OSX... Read more
NavMesh carve is changing because of the capsule shaped NavMesh obstacle...
Reproduction steps:1. Open the attached project;2. Open the scene "BugDemo";3. Enable "Shows NavMesh" in the Scene window;4. Enter P... Read more
All Particle Systems from the same Particle Effect are played regardless...
How to reproduce:1. Open the attached "ParticleRepro" project and "repro" scene2. Select "Particle System" GameObject and press "Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically