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Input values are always 0 when Time.timeScale is set to 0
Reproduction steps: 1. Open the attached "9491Repro.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click... Read more
[IL2CPP] Regex perfomance regression when using IL2CPP Scripting Backend
Reproduction steps: 1. Open the attached "Regexp.zip" project 2. Build and Run for Windows, Mac, Linux Standalone Player 3. Observe ... Read more
Android build with Vulkan crashes when trying to invoke AsyncGPUReadback
How to reproduce: 1. Download the attached project "scratchcard.zip" 2. Build and Run on Android with Vulkan Graphics API enabled ... Read more
New Input System's Input Actions windows's Binding Path dropdown is rend...
How to reproduce: 1. Create a new project 2. Install the new Input System and restart the Editor when prompted 3. In the Project pan... Read more
Previous field isn't being selected when Shift+Tab keybind is used
Reproduction steps: 1. Create a new Unity project 2. In the Hierarchy window select any GameObject 3. In the Inspector select any of... Read more
Blend Tree motion's Threshold values are NaN and motion's background is ...
Reproduction steps: 1. Open the attached 'Blend Tree NaN' project 2. Open the 'Assets/Animation/Cube.controller' Animation Controlle... Read more
[URP] Render Pipeline Converter converts and assigns Shader to InternalE...
How to reproduce: 1. Open users attached project 2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset 3. O... Read more
[UIToolkit][Inspector] Property names don't show up correctly when Inspe...
How to reproduce: 1. Open a new Unity project 2. Select any GameObject in the Hierarchy 3. Switch the Inspector to “Debug” mode ... Read more
Cursor position does not update when using pen tablet with Windows Ink e...
Reproduction steps: 1. Open the attached project 2. While the pen is touching the tablet, move the pen around Expected result: ... Read more
A ListView containing a single item does not show the item
How to reproduce: 1. Open the user's attached project 2. Click "Test" -> "Open ListView test window" in the main menu 3. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1