Search Issue Tracker
Crash while instantiating multiple GameObjects with Particle Systems att...
How to reproduce:1. Open use attached project "FPS Test.zip"2. Enter Play mode3. Shoot at the ground using the left mouse button Exp... Read more
Built project crashes when Screen.SetResolution() method is used with he...
How to reproduce:1. Open the attached 'project-1242757.zip' project2. 'File' > 'Build and Run'CRASH Reproducible with: 2018.4.22f... Read more
Slider Component using an Image for its Fill Rect field does not properl...
How to reproduce:1. Create a new Unity project2. Import the tester-attached Prefab(Slider.prefab)3. Drag the prefab into the scene4.... Read more
Animator Transition "Settings" expand icon glitches out to the left side...
Steps to repro:1. Create a new project2. Open animator window3. Create a new state and make a transition between them4. Click on tra... Read more
[VCS] Importing .unitypackage with version control enabled fails
Steps to reproduce: 1. Create new project in perforce workspace2. In editor, connect to perforce server3. Import 2D Game kit from as... Read more
Unity editor crashes on SkinnedMeshRenderer::GetActiveBlendShapeCount wh...
How to reproduce:1. Open project from OC link below2. Open scene "v2r_54520_CaptureGold.unity" (located \Assets\Scenes\v2r_54520\)3.... Read more
[iOS 13] Camera.allowDynamicResolution causes GPU performance regression
How to reproduce:1. Open the attached 'DynamicResolution2019-Unity.zip'2. Go to File > Build Settings and tick Development Build ... Read more
Crash on PreOrderPlayableTraverser::Traverse when entering Play mode in ...
Reproduction steps:1. Open the attached project ("1220788.zip")2. Open "Earth 2" Scene3. Enter Play mode Reproducible on: 2019.3.0b8... Read more
Error is thrown when trying to extract FBX Materials in the Packages folder
How to reproduce:1. Open the attached project "case_1199143-Project.zip"2. Select the "M_BaseHuman" FBX file in the Project Window (... Read more
[Input System] Key input get stuck on pressed state when CaptureAllKeybo...
-e: see title When I disable captureAllKeyboardInput while the button is still pressed and I release the button, the input system st... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”