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0
votes
Fixed

UIElements Runtime package ScrollView is repainted differently when it h...

UI Toolkit

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Jan 31, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "ScrollView" and scene "SampleScene"2. Enter Play Mode3. Press "K" key a few time... Read more

4
votes
Fixed

AssetDatabase.SaveAssets() throws an Exception "The specified path is no...

Scripting

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Jan 31, 2020

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Version/s: 2018.4.15f1, 2019.2

How to reproduce:1. Open the attached SaveAssetsCrash.zip2. Enter the Play mode3. Open "SaveAssetsCrash" window under Test/SaveAsset... Read more

0
votes
Fixed

[UIR][Project Settings] Letters are warping to a new line when project I...

UI Toolkit

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Jan 31, 2020

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Version/s: 2020.1.0a15, 2020.1.0a21, 2020.2

How to reproduce:1. Create a new project2. Open Preferences->UI Scaling3. Set the scaling to 125%4. Open Window -> Project Set... Read more

0
votes
Fixed

Text of changed prefab variant values is blurry when using Verdana Edito...

Themes

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Jan 31, 2020

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Version/s: 2019.3.0f1, 2019.3.0f6, 2020.1.0a15

How to reproduce:1. In Display settings change the scale to 100% (preferably, also set the resolution to 1920x1080)2. Open the attac... Read more

1
votes
Fixed

DllImports get stuck in error loop when a combination of static construc...

Scripting

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Jan 31, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce:1. Open the user's attached project ("StaticEditorInitDllLoadFailureOnFirst.zip")2. After the project is opened, in... Read more

0
votes
Fixed

Timeline Play Range Doesn't Loop when Play Range ends on the Final Frame

Package: Timeline

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Jan 31, 2020

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Version/s: 2018.2.0b3, 2018.3, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro2125926,zip" Project2. Click on the "Directional Light" GameO... Read more

0
votes
Fixed

UI Elements Runtime font not rendered correctly in linear

UI Toolkit

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Jan 31, 2020

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Version/s: 2019.3.0f6

In linear color space, text drawn by the UIElements Runtime panel renderer may appear washed out. Case:https://forum.unity.com/threa... Read more

0
votes
Fixed

Mesh Collider performance drop when "Everything" Cooking Option is enabled

Physics

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Jan 31, 2020

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Version/s: 2019.3.0a9, 2019.3.0f3, 2020.1

Reproduction steps:1. Open attached project "1215857_mesh" and scene "SampleScene"2. Enter Play Mode and observe the Profiler3. Exit... Read more

0
votes
Fixed

[2D][Tilemap] A null reference exception while accessing Tilemap.SyncTil...

2D

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Jan 31, 2020

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Version/s: 2019.3.0f6, 2020.1.0a17

[2D][Tilemap] A null reference exception while accessing Tilemap.SyncTile[] causes unexpected behaviour in editor While erasing a ti... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

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Jan 31, 2020

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Version/s: preview.4 - 1.0.0

How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more

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