Search Issue Tracker

1
votes
Fix In Review

Mesh has wrong vertices count when Index Format is set to 16 bit

Asset - Importers

-

Dec 29, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. Open users attached project2. In the Assets folder expand "sphere_163842_327680.fbx" asset3. Select "Icosphere_M... Read more

0
votes
By Design

Game view flickers heavily when TAA is enabled in the Camera settings

HD RP

-

Nov 08, 2022

-

Version/s: 2021.3.13f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a17

How to reproduce:1. Open the attached “IN-17489_TAAFlicker_2021_3_10” project2. Enter Play Mode3. Observe the Game view Expected res... Read more

2
votes
Won't Fix

[Linux] PointerDeviceState.ReleaseButton Assert Fails

Project Browser

-

Jul 27, 2022

-

Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1, 2023.3.0a3

How to reproduce: Create and open a new project Drag the attached “Audio.mp3“ file 5 times from the file manager to the Editor’s Pro... Read more

0
votes
Fixed

Editor can not determine if GraphicsFence has passed when using CommandB...

Graphics Device Features

-

Aug 08, 2022

-

Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduction steps: Open the attached project(CommandBufferBug.zip) Select Assets/Scenes/POC Enter Play Mode Observe the error in th... Read more

1
votes
Fixed

[Android] The build fails when Identification Package Name has two segme...

Android

-

May 06, 2022

-

Version/s: 2020.3.33f1, 2020.3.34f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "BundleNameTest.zip" project2. Build the project on an Android Platform Expected result... Read more

7
votes
Active

[Android] [URP] Lens Flare vertical position in Android Builds is incons...

Vulkan

-

Mar 02, 2022

-

Version/s: 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps:1. Open the project "BugReportLensFlares"2. Enter Play Mode, and notice how the Lens Flare position is aligned wi... Read more

0
votes
Fixed

Android builds include iOS post processing when iOS is selected as curre...

Package: Purchasing

-

Mar 15, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Unity IAP Bug.zip"2. Change Platform to iOS3. In the Menu bar select Build > Andro... Read more

0
votes
Fixed

[Mac] Stack trace is not available after a crash in the Editor log

Mono

-

Mar 17, 2022

-

Version/s: 2020.3.31f1, 2021.2, 2022.1, 2022.2

Steps to reproduce:1. Open the attached project2. Enter Play mode in SampleScene3. After the project crashes, check Editor log Expec... Read more

0
votes
By Design

RaycastHit.m_UV contains wrong data when Particles intersect with Collider

Physics

-

Mar 06, 2022

-

Version/s: 2020.3, 2020.3.29f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the bright bl... Read more

3
votes
Not Reproducible

Warning "Registering a native texture with depth=0 while the actual text...

DirectX11

-

Apr 21, 2023

-

Version/s: 2022.1.21f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Note: this bug was split off from https://jira.unity3d.com/browse/UUM-22094 because it exclusively concerned DX11.(UUM-22094 fixes t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.