Search Issue Tracker
Fixed
Fixed in 2021.3.18f1, 2022.2.5f1, 2023.1.0a22
Won't Fix in 2022.1.X
Votes
0
Found in
2020.3.41f1
2021.3.12f1
2022.1.21f1
2022.2.0b12
2023.1.0a16
Issue ID
UUM-18553
Regression
No
Directional Light does not affect Game Objects with Complex Lit shaders when the Light Mode is set to Mixed
Reproduction steps:
1. Open the attached project
2. Open “Assets/Scene/SampleScene” Scene
3. Enter the Play mode
4. Observe the Game view
Expected result: Both cubes are shaded similarly when entering and exiting the shadow
Actual result: The yellow cube doesn’t get shaded when entering and exiting the shadow
Reproducible with: 10.10.1(2020.3.41f1), 12.1.7(2021.3.12f1), 13.1.8(2022.1.21f1), 14.0.3(2022.2.0b12), 15.0.1(2023.1.0a16)
Reproducible on: macOS 12.6
Comments (1)
-
THE2FUN
Feb 02, 2023 15:08
Fixed video link : youtu.be/zrvf4kco6-o
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Resolution Note (2022.1.X):
22.1 is EOL. Please upgrade.