Search Issue Tracker
Fixed
Fixed in 2021.3.18f1, 2022.2.5f1, 2023.1.0a22
Won't Fix in 2022.1.X
Votes
0
Found in
2020.3.41f1
2021.3.12f1
2022.1.21f1
2022.2.0b12
2023.1.0a16
Issue ID
UUM-18553
Regression
No
Directional Light does not affect Game Objects with Complex Lit shaders when the Light Mode is set to Mixed
Reproduction steps:
1. Open the attached project
2. Open “Assets/Scene/SampleScene” Scene
3. Enter the Play mode
4. Observe the Game view
Expected result: Both cubes are shaded similarly when entering and exiting the shadow
Actual result: The yellow cube doesn’t get shaded when entering and exiting the shadow
Reproducible with: 10.10.1(2020.3.41f1), 12.1.7(2021.3.12f1), 13.1.8(2022.1.21f1), 14.0.3(2022.2.0b12), 15.0.1(2023.1.0a16)
Reproducible on: macOS 12.6
Comments (1)
-
THE2FUN
Feb 02, 2023 15:08
Fixed video link : youtu.be/zrvf4kco6-o
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- There is no way to adjust the HDR Paper White value of the Unity Editor's interface, making it difficult/uncomfortable for some developers to work on very dark/bright scenes in HDR
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Animator State name overflows outside the visual box when the State has a long name
- UI Document file remains marked as Dirty after Undoing made changes
- Switching between UI Documents with different Canvas sizes marks the UXML file as dirty
Resolution Note (2022.1.X):
22.1 is EOL. Please upgrade.