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Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Apr 24, 2020

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Version/s: 2019.2.0a3, 2020.2.0a9

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

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[VCS] VCS Window doesn't always group assets correctly with its appropri...

Package: Version Control

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Apr 17, 2020

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Version/s: 2020.1.0a14, 2020.2

How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Import a couple of asset... Read more

1
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[Input System] Virtual Mouse and system mouse position is desynchronized

Package: Input System

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Apr 06, 2020

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Version/s: preview.6 - 1.0.0

Steps to reproduce:1. Open the attached project (case_1234316.zip)2. Connect any Gamepad3. Enter Play Mode4. Move the cursor using t... Read more

0
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High CPU usage with UpdateNavMeshDataAsync on Android

AI Navigation

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Mar 19, 2020

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Version/s: 2020.1.0a25, 2022.2.0a13

Steps to reproduce:0. Open attached project "Project.zip"1. Build and deploy a development build on an Android device (we used a Sam... Read more

0
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[Hub] shows missing Unity Editor instance message if additional modules ...

Package: Hub

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Mar 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b1, 2020.2

Hub displays a missing Unity Editor instance message to all the projects created by the same version if additional modules are being... Read more

1
votes
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[GraphView] Graph stucks in panning mode when right-clicked while pannin...

Graph Tools Foundation

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Mar 04, 2020

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Version/s: 2018.4, 2019.3.0f4, 2020.2

How to reproduce:1. Open the attached 'GraphViewStuckPanning.zip' project2. Open 'StuckPanning' Visual Effect Graph3. Pan the graph ... Read more

4
votes
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[URP] 'Uninitialized' camera background type does not match between the ...

Package: Scriptable Render Pipeline Universal

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Mar 02, 2020

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Version/s: 9.0.0-preview.0

How to reproduce:1. Open the attached project named "Case_1224369"2. Open the SampleScene3. Select the Main Camera and observe that ... Read more

0
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[FBX Exporter] While exporting to FBX, .fbx text in export name field is...

Package: FBX Exporter

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Feb 07, 2020

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Version/s: preview.2 - 3.0.1

While gameObjects are being exported to FBX, .fbx text inside export name field is misaligned. Refer the attached screenshot Steps t... Read more

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The FBX Exporter does not remap a Material when it's applied to the expo...

Package: FBX Exporter

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Feb 04, 2020

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Version/s: 3.0.1-preview.2

How to reproduce:1. Open the project "case_1216855-Fbx_Exporter"2. Open the scene "SampleScene"3. Select the GameObject "Sphere Emis... Read more

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[Graphview] Undoing while dragging out an edge creates a broken"ghost ed...

Graph Tools Foundation

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Jan 03, 2020

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Version/s: 2019.3.0f4

Reproduces in every version of Shadergraph going back to 4.10.1Steps to repro:1. Open a shadergraph2. Create any node3. Move the nod... Read more

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