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[HDRP][UNet] RenderTexture not visible and "Thread group size must be ab...
How to reproduce (Host):1. Open the user's attached "Command.zip" project (Host)2. Comment out the "rendertexture.Release()" line in... Read more
Project window does not show search results if search field is not empty...
Steps to reproduce:1. Create a new project2. Import any image into the Assets folder2. Type "t:texture" in Project Window's search f... Read more
"Updating assets search index" progress bar doesn't disappear when asset...
Steps to reproduce:1. Create a new project2. Import any asset by dragging it into project view Expected result: "Updating assets sea... Read more
Shader Graph window becomes empty and null errors are thrown when restar...
How to reproduce:1. Download and open the attached project (Google drive link is in the edit)2. In the Project window double-click o... Read more
Packages folder fold/unfold state doesn't save between editor sessions
Reproduction steps:1. Open new Unity project2. In Project window, unfold "Packages" folder3. Close and reopen Unity Editor4. In Proj... Read more
Search doesn't display all results in project view
Steps to reproduce: 1. Open project (requires Android and iOS modules)2. Wait for it to import and generate search index3. In projec... Read more
Intellisense is unable to find anything inside the Plugins folder withou...
How to reproduce:1. Open attached project "Case_1308758_intellisense.zip"2. Open the "test.cs" script Expected result: No errors on ... Read more
Unable to build different variable types on different Platforms
How to reproduce:1. Open the attached "Android test.zip" Project2. Try to build the Project on Android3. Observe the Console Expecte... Read more
UnityWebRequestAsyncOperation.progress is returned as an integer instead...
Reproduction steps:1. Open user's attached project and Scenes/SampleScene scene2. Open the 1238418Python.py script in the attached p... Read more
[UWP] Virtual object accuracy tracking loss on HL1 and HL2
How to reproduce:1. Open the attached "Submission.zip" project2. Build to UWP3. Open built solution in Visual Studio4. Start Debuggi... Read more
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