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"Can't destroy Transform component" Error is thrown when closing a scene...
Reproduction steps:1. Download and open the attached project 'DontSaveError.zip'2. Open Scene 'SampleScene'3. Open Scene 'EmptyScene... Read more
BatchRendererGroup doesn't render GameObjects with URP Materials when SR...
How to reproduce:1. Open the user's attached "BatchTest.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expected... Read more
"MonoBehaviour" children count increases with each import of a script in...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more
EditorGUI.PropertyField does not override labels of Lists/Arrays
How to reproduce:1. Open the user's attached project ("bug-new-array-inspector-gui-labels.zip")2. Select "ExampleScriptable" in the ... Read more
[XR] Build freezes on Splash screen when running it with -hideWindow CLI...
Reproduction steps:1. Open the user's attached "NoMirrorWindowTest.zip" project2. Build the project3. Run the Build using -hideWindo... Read more
IPointerUpHandler is called on the same frame as IPointerDownHandler aft...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. Click on the Hierarchy w... Read more
Blend Tree groups Animation Clips by their names and connects them to Bl...
How to reproduce it:1. Open the user's attached project 'RPGMultiplayer.zip'2. Load 'GameScene'3. Notice that in Animator view all A... Read more
API Updater fails with 'System.IO.DirectoryNotFoundException: Could not ...
Steps to reproduce: 1. Open project2. When asked, enter Safe Mode3. Notice API Updater error in the console Note: Editor needs to ha... Read more
Editor crashes when applying changes to Prefab Mesh via Script
Reproduction steps:1. Open user attached project2. Right-click FILEPATH Prefab3. Click "Merge Meshes" at the bottom Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved