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A child Canvas with Override Sorting is not rendered when opening a proj...
How to reproduce:1. Open the attached project2. Observe the Game view Expected result: A red box is visibleActual result: Red box is... Read more
[Adaptive Performance] Errors are thrown on installing Adaptive Perform...
Repro steps:1. Create a new project in standalone platform2. Game View > Switch Game To Simulator3. Select any Android Device >... Read more
Selected Elements of ReorderableList are offset when using DoList(Rect, ...
How to reproduce:1. Open the attached project (case_1322766-ReorderableList)2. Open SampleScene3. Click on GameObject in the Scene H... Read more
[Linux][Profiler] Missing Profiler EndSample errors thrown clicking Canc...
Editor thrown Missing Profiler EndSample errors on clicking Cancel button in the Save Current Profiling information windows, refer t... Read more
[iOS] Camera with Post Processing option checked doesn't render ShaderGr...
Steps to reproduce:1. Open the attached project ("ShaderGraph-iOS-Bug.zip")2. Open "SampleScene"3. Build and run the Xcode project o... Read more
[Android] [URP] GameObjects are not rendered on a built project when usi...
Reproduction steps:1. Download and open the attached project "1322723.zip"2. Build and run on Android Expected result: A cube is vis... Read more
Multiple errors appear in the Console after changing the Points Size val...
How to reproduce:1. Open the attached '1322709.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. In the Ins... Read more
Text is blurry when rendered with TextMeshPro Component but is clear wit...
How to reproduce:1. Open the user's attached "TMPro3DTextBlurryReproducer.zip" project2. Open the "arena" Scene3. Enter Play Mode4. ... Read more
Crash on VideoClipPlayback::DetectEndReached when VideoPlayer tries to p...
How to reproduce:1. Open the user's attached project from "External Media.zip"2. Open Scene "room1"3. Enter Play Mode Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_free when triggering a call to FontEngine.LoadFontFace for the default Editor font while Glyphs are being generated
- No character limit when creating a new Scene with excessively long name, Editor can be forced to crash
- Reflection probe not applied when viewing objects up close at certain angles with "Forward+" Rendering Path
- URP Decal Projector flickers/glitches when added to Cube or Quad GameObjects as a Component
- Text "Outline Width" is not shown in the Text Property Preview window in UI Builder when the Text Size is smaller than 19px