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[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce:1. Open attached project2. Open EmailInputFieldBug scene3. Press play4. Enter character into email input field until Ar... Read more
Text Shadow and Outline effects do not render correctly
Attempt to use outline or shadow effects results in black borders.Steps to reproduce:1) Open attached project2) Open GameScreen.uxml... Read more
[VR] Changing graphical api results in crash
Project Steps:1. Tick "Virtual Reality Supported"2. Set Graphical api to directx113. Set graphicsl api to opengl core4. Set Graphica... Read more
Vertical lines indicating time are missing in AW
Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view:- the keyf... Read more
Bootcamp project on Asset Store is not working in Unity 5
This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more
"Test Track" Template - Shader Warnings are thrown when Building the Sta...
How to reproduce: Create a project using the "Test Track" template; Build the Project; Observe the Console window; Expected results:... Read more
[Editor] Shift selecting (multi selection) in scene view does not work
Steps to reproduce:1) open the project2) scene 'Main'3) select cube in scene view4) shift+select sphere in scene view Expected: Both... Read more
New Cubemap is inserted at the end of the array when baking an individua...
Reproduction steps:1. Open the attached "1412917-ReflectionProbeBakeBug" project2. Enable the Reflection Probe centered in the red r... Read more
Local volumetric clouds are drawn before injection point "After Opaque A...
Reproduction steps:1. Open the attached project "CustomPassInjectionPoint"2. Observe the Game view Expected result: the red box isn'... Read more
Visual Effect's Alpha Clipping is missing for shadows when a corrupted S...
Reproduction steps:1. Open the attached “IN-78720_CorruptedSG.zip” project2. Open the “SampleScene”3. Observe the Scene view Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject