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Gizmos are placed not in the center of the Camera viewport when using "O...
How to reproduce:1. Open project "gizmotest.zip"2. Observe the Scene window Expected result: Gizmo is in the center of the Camera vi... Read more
"ArgumentOutOfRange" Exception is thrown when removing handler in callba...
Reproduction steps:1. Download and open the attached "EventTrigger Exception Project.zip" project2. Enter "Play" mode3. Press the "T... Read more
[Linux] HDRP Core template segfaults and crashes silently on launch SIGSEGV
Reproduction steps:1. Create a new HDRP Core template Expected result: the project launchesActual result: the project crashes silent... Read more
Interpolated vector is not normalized resulting in faceted look when usi...
Steps to reproduce: Download and open the repro project ([^BiRP-VertexLights-MixedLighting-Bug01.zip]) Open SampleScene Inspect Sphe... Read more
Unity 2021.3 / ARF 5.0-pre.12 layout-specific graphics driver crash on I...
Synopsis Using the Menu scene from the ARF Samples project with the following configuration, the Editor crashes upon entering XR Sim... Read more
A yellow triangle appears when image file from Assets/Editor Default Res...
Reproduction steps:1. Open the "1396851.zip" project2. Open Assets > EditorGuiUtilityLoadEquivalent.uxml3. In the UI Builder's Hi... Read more
RenderFeatures do not affect the Graphics settings when those are instan...
Reproduction steps:1. Open the attached 'customer_project'2. Go to the 'Window -> Asset Management -> Addressables -> Group... Read more
"This Mesh Collider is attached to GameObject but doesn't have Read/Writ...
Reproduction steps:1. Open the user's attached "MeshTest.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Observe... Read more
Mathf.Sign returns 1 when input is 0
To reproduce:1. Create a new Unity project2. Debug log the return value of Mathf.Sign(0)3. Observe console window Reproducible with:... Read more
[HDRP] 120KB of GC and slow performance when calling Camera.Render()
Reproduction steps:1. Open the user's attached project2. Select File > Build and Run3. Open Window > Analysis > Profiler4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size