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Changing the GameObject rotation LODGroup.size changes from 1 to 1.00000...
Changing the GameObject rotation causes the LODGroup bounds to become outdated and the LODGroup UI displays a "Recalculate Bounds" b... Read more
[Android] Build fails when the Assets/Plugins/Android folder which has a...
Repro steps:1. Open QA attached project "repro_1110471"2. Build for Android Actual: Build fails and an "UnauthorizedAccessException"... Read more
[Version control]"ArgumentException" is thrown on opening the version co...
"ArgumentException" is thrown on opening the version control window. Steps to reproduce:1) Create new project2) Edit > Project Se... Read more
Scripts (except editor scripts) do not recompile after "Scripting Define...
How to reproduce:1. Open the user-submitted project ("TestImport2018.2.14.zip")2. Go to "Edit" -> "Project Settings" -> "UIWid... Read more
[iOS] Camera render order changes when either only MSAA or Metal Editor ...
How to reproduce:1. Open the attached project2. Go to Menu -> File -> Built settings -> Set Graphics APIs to Metal3. Go to ... Read more
FadeGroup UI items are misaligned during transitions
Ex : On changing Dimensions from original in video import settings, Aspect ratio dropdown appears and slides right to get aligned wi... Read more
Component properties get reset when resizing an array in the Inspector w...
Steps to reproduce:1. Open users attached project2. Open "Test" scene3. Expand "Player Pack" Prefab in the Hierarchy window.4. Press... Read more
"PPtr cast failed when dereferencing!" errors when opening an older proj...
How to reproduce:Steps:1. Setup remote Cache server in Unity editor2. Replace the cache5.0 folder on your Cache Server with the atta... Read more
[Scripting] "Opening Project in Non-Matching Editor Installation" warnin...
Creating a new project from command line shows Upgrade warning Steps to reproduce:1. Open Command Prompt or Terminal2. Navigate to t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects