Search Issue Tracker
Leak Detected: 'Persistent allocates 2 allocations' log on new project c...
Steps to reproduce: Create and open a new project using (HDRP, URP, XR) Enter Play mode Observe the Console Window \\Actual results:... Read more
Longer component titles exceed the window's display boundaries
Steps to reproduce: Create a project Go to "Window" -> "Search" -> "New Window" Click "Toggle Query Builder Mode" Verify that ... Read more
Overlapping objects do not collide when setting Physics.IgnoreCollision ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene.unity” Scene3. Enter the Play Mode4. In Hierar... Read more
Crash on RaiseException when deleting animation transitions in a specifi...
How to reproduce:1. Open the “CrashRepro“ project2. Open the Animator Window (Window>Animation>Animator)3. Select the “Assets/... Read more
Mesh triangles and shadowcaster values increase for Intermediate Rendere...
Reproduction steps: Open attached IntermediateRendererOcclusionTest project Open SampleScene Open the window for Occlusion Culling/B... Read more
Broken build (due to Shader Errors) is reported as Successful with Build...
Reproduction steps:1. Open the attached “BuiltInRP6.zip” project2. Make sure “Compute Fluids” Scene is in the Scene List (File > ... Read more
InvalidOperationException thrown and script is permanently collapsed whe...
How to reproduce: 1. Open the project “IN-89805_LocalizationProblem”2. In the Hierarchy, click on the “GameManager” GameObject3. In ... Read more
Property labels missing when viewing a Visual Effect Graph
Reproduction steps:1. Open the attached "IN-93460" project2. In the Assets folder open the “TestGraph” Graph3. Observe the “Spawn sy... Read more
Background image name is not being hashed when using a WebGL build with ...
How to reproduce: 1. Open the project “IN-89979_EmptyHash”2. File → Build Settings3. Click the “Build and Run” button4. Observe the ... Read more
Windows player with a custom .exe file crashes in FixupD3D12SDKPath
Steps to reproduce:1. Load UnityPlayer.dll from another application, and call into UnityMain2. Observer a crash in FixupD3D12SDKPath... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- List item remains highlighted when selecting field in another item
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window