Search Issue Tracker

0
votes
Fixed

Cannot exit Prefab edit mode when it is accessed from Parent Prefab Edit...

Scene Management

-

Jul 05, 2019

-

Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Download and open the submitted project2. Double click on the Cube Prefab to open it in Prefab edit mode3. Open ... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

-

Jul 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Fixed

TextureImporter.wrapMode returns -1 when Texture's Wrap Mode is not changed

Asset - Importers

-

Dec 11, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project2. Select Test->Run in the top toolbar3. Inspect the Console Window Expected result:... Read more

0
votes
By Design

Hash128.Parse throws an Exception when running in a thread other than th...

Scripting

-

Sep 19, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "Repro_Hash128_Parse.zip" project and open in Unity2. Open "SampleScene"3. Select "Hash128" gameO... Read more

0
votes
Fixed

[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...

Mobile

-

Sep 19, 2019

-

Version/s: 2018.4, 2019.2.5f1, 2020.1

To reproduce:1. Open attached project2. Build and run to Android device with IL2CPP background3. Connect the phone to editor console... Read more

1
votes
Not Reproducible

Prefab Variant does not update Root in Prefab Asset Inspector when the b...

Scene Management

-

Jul 04, 2019

-

Version/s: 2019.1.0f2, 2019.2.0a12, 2019.2.0b7

How to reproduce:1. Open the submitted project2. Drag the Cube GameObject from the Hierarchy to the Project window to create a Prefa... Read more

0
votes
Fixed

Error Message with length of multiple screen sizes is generated when cre...

Window management

-

Jul 05, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project2. Drag the only GameObject to the Project... Read more

0
votes
Fixed

Random Emission's Rate over Time is not affected by Auto Random Seed unl...

Visual Effects - Legacy

-

Jul 01, 2019

-

Version/s: 2018.3.0b4, 2018.4.2f1, 2019.1.0a3, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "AutoRandomSeed_4.zip" and scene "SampleScene"2. Enter Play mode3. Observe the two particl... Read more

0
votes
By Design

Cannot remove missing Script Component from Prefab

Scene Management

-

Jul 06, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user provided project2. Select Assets > Prefabs > Prop_FloorLamp3. Click "Open Prefab" in Inspector... Read more

0
votes
By Design

[TEXTURE] Png file in Import settings/Texture Format is set to RGB Compr...

Graphics - General

-

Dec 03, 2019

-

Version/s: 2017.4, 2019.2.8f1, 2020.1

How to reproduce:1. Open the attached DXT1CrunchedTest.zip project2. Go to the Project window and select RandomStart.png3. Inspect t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.