Search Issue Tracker

0
votes
Fixed

[iOS] PBXProject.AddLocaleVariantFile does not apply PBXPath.FixSlashes ...

--

-

Nov 13, 2023

-

Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a14, 7000.0.0a1

How to reproduce: 1. Open the attached Project "slashesTest" 2. Build the Unity Project for iOS 3. Build the Xcode Project Exp... Read more

0
votes
Fixed

Light.useViewFrustumForShadowCasterCull not working properly for Shadow ...

--

-

Nov 13, 2023

-

Version/s: 2021.3.32f1, 2022.3.13f1, 2023.2.0b18, 2023.3.0a14, 6000.0.0b11

Steps to reproduce: 1. Open the attached project "FrustumShadowCullBug.zip" and open "SampleScene.unity" 2. Go to Frame Debugger a... Read more

1
votes
Fixed

"HasSingleton" and "GetSingleton" are not consistent with each other

Package: Entity Component System - Bugs

-

Nov 13, 2023

-

Version/s: 1.2.X

How to reproduce: 1. Open the user’s attached “SingletonIssue.zip” project 2. Enter Play Mode 3. Observe the Console window Ex... Read more

1
votes
Fixed

The Esc key changes the value of an unedited property when editing a pro...

--

-

Nov 12, 2023

-

Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

Steps to reproduce: 1. Open the user-attached “Bug - Esc on rect transform.zip” project 2. Open the "SampleScene" 3. In the Hiera... Read more

0
votes
Fixed

Rendering layers trigger DepthnormalPrePass when using Decal and Full Sc...

--

-

Nov 10, 2023

-

Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a14

Reproduction steps: 1. Open the attached “DepthNormalsPrePass.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3.... Read more

1
votes
Fixed

Custom Render Texture Initialization Mode set to Realtime causes Dimensi...

--

-

Nov 10, 2023

-

Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a14

Reproduction steps: 1. Open the attached “TestMacOs.zip” project 2. Select the “Assets/Scenes/CustomShaders/RenderTextureWrapper.a... Read more

0
votes
Fixed

.NET Host process remains indefinitely when reimporting a 3rd party package

--

-

Nov 10, 2023

-

Version/s: 2022.3.1f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a13

Reproduction steps: 1. Open the "My project.zip" project 2. Select "Assets/Plugins/CSE.UI/CSE.UI" in the Project window 3. Unchec... Read more

7
votes
Fixed

"Burst internal compiler error: Burst.Compiler.IL.CompilerException: Err...

Package: Burst

-

Nov 10, 2023

-

Version/s: 1.8.7, 1.8.10

Reproduction steps: 1. Open the “StreamlinedProject.zip“ project 2. Observe the Console window Expected result: No compilation ... Read more

0
votes
Fixed

The Editor window is rendered as a solid white color when the project is...

--

-

Nov 10, 2023

-

Version/s: 2023.1.16f1

Reproduction steps: 1. Create a new project and open it 2. Observe the Editor Expected result: The Editor window is fully rende... Read more

0
votes
Fixed

The "Center" Tool Handle Position option works the same as the "Pivot" ...

--

-

Nov 10, 2023

-

Version/s: 2022.3.14f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

Reproduction steps: 1. Create a new 3D project 2. Open the “Scenes/SampleScene” scene in the Project window 3. Create “Cube” and ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.