Search Issue Tracker

0
votes
Fixed

[Android][OpenGLES] Reflection probes cause visual issues - Material loo...

Android

-

Mar 03, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

Steps to reproduce:1. Open user-supplied project2. Build and Run on Android Expected: the Diffuse sphere (Grey one to the left) is n... Read more

3
votes
Fixed

Editor crash when entering and exiting PlayMode for a few times with Mic...

Mono

-

Mar 03, 2020

-

Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce:1. Open the attached "BuildTestProject.zip" project2. Open "SampleScene" Scene3. Enter PlayMode -> Exit Playmode... Read more

0
votes
Fixed

[Android][IL2CPP] App crashes during shutdown when starting a Java threa...

Mobile

-

Mar 03, 2020

-

Version/s: 2018.4, 2018.4.18f1, 2019.2

Repro steps:1. Open attached project2. Build and Run on Android3. Press the only button on the screen Actual: After a few seconds a ... Read more

0
votes
Fixed

API Updater pops up and internal recursion is detected when non-invocabl...

Scripting

-

Mar 03, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.1f1, 2020.1, 2020.2

How to reproduce:1. Download the tester-attached script(NewBehaviourScript.cs)2. Create a new Unity project3. Import the script Expe... Read more

0
votes
Fixed

[FBX Exporter] NullReferenceException is thrown on changing properties i...

Package: FBX Exporter

-

Mar 03, 2020

-

Version/s: 2019.1.0a9, 2020.2.0a1

On changing properties in FBX ExporterSettings Preset, NullReferenceException is thrown in the console, refer the attached video. St... Read more

0
votes
Fixed

[HDRP] Debug Tile/Cluster debug Environment is misleading

Package: Scriptable Render Pipeline HD

-

Mar 03, 2020

-

Version/s: 9.0.0

This option is misleading. Called Environment but no changes in Visual Environment affects it. Instead it shows the influence of ref... Read more

0
votes
Fixed

[HDRP] Debug mode Override AmbientOcclusion issues

Package: Scriptable Render Pipeline HD

-

Mar 03, 2020

-

Version/s: 9.0.0

1) To be consistent there should be a space in the name. See capture.jpg2) Its called an override but does not actually override the... Read more

0
votes
Fixed

Ray tracing shaders don't fetch vertex color. The resulting color is black.

HD RP

-

Mar 03, 2020

-

Version/s:

Feature needs to be backported to 2020.1 Affect all versions, was just not implemented. Repro steps :- Open test project- Open test ... Read more

0
votes
Fixed

It is not possible to edit a second Edge Collider 2D when two Edge Colli...

Scene/Game View

-

Mar 03, 2020

-

Version/s: 2019.3, 2019.3.1f1, 2020.1.0a6, 2020.2

How to reproduce:1. Open the attached 'project-1224661.zip'2. In the Hierarchy window select 'New Sprite' object3. In the Inspector ... Read more

0
votes
Fixed

[Profiler] "Exception: GetManagedObjectSize" when inspecting string valu...

Package: Memory Profiler Package

-

Mar 03, 2020

-

Version/s: 0.2.2-preview.1

Steps to reproduce:1. open attached snapshot in the Memory Profiler2. in the treeview, select the System.String group3. In the table... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.