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0
votes
Fixed

[2D] Texture 2D Array preview looks corrupted when Mip Map Filtering is ...

Texture

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Jul 22, 2021

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Version/s: 2021.1.0a2, 2021.1.13f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "New Unity Project" project2. In the Project window select the "blobid0" Texture 2D Arr... Read more

0
votes
Fixed

[macOS] UGUI Input Field clears Chinese/Japanese/Korean input when press...

uGUI

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Jul 09, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "1349037.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Input Chinese/Japan... Read more

0
votes
By Design

Errors are thrown when a Shader uses GrabPass and a Camera renders to a ...

Shader System

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Jul 19, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "GrabPassIssue.zip" project2. Open the "ReproScene" Scene3. Enter Play Mode Expected behavio... Read more

6
votes
Won't Fix

[2D] Part of a Sprite is cut off when the Mesh Type is set to 'Tight'

2D

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Apr 04, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.18f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Scene ... Read more

0
votes
Fixed

"Failed to resolve type 'System.Int32'" error is thrown when AssemblyUp...

Mono

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Oct 19, 2021

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Version/s: 2021.2, 2021.2.0b15

How to reproduce:1. Open the attached project "NormcoreAssemblyUpgrade.zip"2. Navigate to Assets folder and right click "MeshMateria... Read more

1
votes
Active

DLSS increases cost of ALL GPU operations, mostly motion blur/LensFlare/...

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Dec 04, 2021

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Version/s: 2021.2.4f1

Re-opened the bug since I managed to repro on 2021.2.10f1. Basically the repro steps are simple, just not 100% of the time:- Retriev... Read more

0
votes
Fixed

Crash in UnityGfxDeviceWorker when using a RenderTextureSensor

Metal

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Oct 25, 2021

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Version/s: 2020.3, 2021.1.25f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Open the 'AgentTrainingScene_1' Scene3. Hit Play4. Observe a crash Reproduc... Read more

0
votes
By Design

Buoyancy effector 2D only behaves normally when using Box Collider 2D

Physics2D

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Jul 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect how different colliders ... Read more

1
votes
Fixed

Editor freezes when selecting GameObjects in a Scene that contains a lot...

Scene/Game View

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Jul 15, 2021

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Version/s: 2021.2.0a19, 2021.2.0b3, 2022.1

How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. Try selecting different objects in the Hierarchy Exp... Read more

2
votes
Won't Fix

Only the first submesh is drawn when using DrawMeshInstancedIndirect method

Graphics - LowLevel

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Jul 12, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Reproduction steps:1. Open the attached project ("MeshInstancedTest.zip")2. Enter the Play-Mode Expected result: When using DrawMesh... Read more

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