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[macOS] UGUI Input Field clears Chinese/Japanese/Korean input when press...
Reproduction steps: 1. Open the attached "1349037.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Input Chinese/J... Read more
Errors are thrown when a Shader uses GrabPass and a Camera renders to a ...
Reproduction steps: 1. Open the attached "GrabPassIssue.zip" project 2. Open the "ReproScene" Scene 3. Enter Play Mode Expected beh... Read more
Baked Cookies don't appear in the scene when baking lighting with custom...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Game View, inspect the baked Spot Light's Coo... Read more
Walking animation stops working when creating a new clip in the Animatio...
How to reproduce: 1. Open the "1384361.zip" project that is located in the google drive link 2. In the Hierarchy window select "Play... Read more
Fatal error "GetManagerFromContext: pointer to object of manager 'MonoMa...
Reproduction steps: 1. Open the attached project "1403883.zip" 2. Open "Main" Scene 3. Enter Play Mode 4. Close the Editor Reproduc... Read more
Mouse delta events not called when "Update Mode" in Project Setings is s...
How to reproduce: 1. Open the user attached project (ReproInputSystemWebGL.zip) and make sure the "SampleScene" is open 2. Press Ctr... Read more
An error is thrown when ReadOnlySpan<T> is used with .NET Standard 2.1
Reproduction steps: 1. Open the user attached project "ReadOnlySpanTest.zip" 2. Observe the Console Expected result: There is no er... Read more
Buoyancy effector 2D only behaves normally when using Box Collider 2D
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect how different collide... Read more
Editor freezes when selecting GameObjects in a Scene that contains a lot...
How to reproduce: 1. Open the user's attached project 2. Open the 'SampleScene' 3. Try selecting different objects in the Hierarchy ... Read more
Only the first submesh is drawn when using DrawMeshInstancedIndirect method
Reproduction steps: 1. Open the attached project ("MeshInstancedTest.zip") 2. Enter the Play-Mode Expected result: When using DrawM... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Modifying Ints with short ranges via property name in Inspector leads to skipping values
- Collision between GameObjects is not detected when using Collider.layerOverridePriority
- "RenderTexture Create: failed" Errors are shown in the Console when the Scene window is shrunk with Bloom Intensity set to 1
- Light Explorer dropdowns are opened in the wrong place
- Hexagonal Flat-Top Palette tiles appear rotated 90 degrees clockwise when observing the Tile Palette window