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[Playables] AnimationStart and AnimationMiddle are constantly called whe...
How to reproduce:1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene"2. Enter ... Read more
[Shadergraph] Linear Blend Skinning Node reports an error and prevents s...
Sub graphs that include the Linear Blend Skinning Node will display an error stating "invalid subscript 'BoneIndices'. Which will pr... Read more
[Shadergraph] [Color Mode] Vertex Skinning Catagory has no color associa...
When the Shadergraph color mode is set to catagory there is no color for nodes in the Vertex Skinning Catagory. Repro Steps:1. Launc... Read more
[URP] Project does not compile when the com.unity.modules.animation pack...
Reproduction steps:1. Open the attached "1227068.zip" project and observe the Console window Expected result: The project compiles a... Read more
Prefab TextMeshPro Text overrides reappear when they are reverted indivi...
Reproduction steps:1. Open user's attached project "TextMeshProBug" and scene "Sample scene"2. In the Hierarchy, select "CanvasTestP... Read more
[iOS] simulator fails to launch with "gfx device initialization failed" ...
Reproduction steps:1. Create a new project2. Switch build target to iOS3. Add a Scene to build4. Go to Player Settings (Edit -> P... Read more
Errors appear in the console when game object is selected in hierarchy
Errors appear in the console when game object is selected in hierarchy Steps to reproduce- Open the attached project in Unity 2020.1... Read more
[Vulkan] Each camera-stack layer generate a render-pass separately when ...
Steps to reproduce:1. Open user's attached project "StackingTest.zip"2. Edit -> Project Settings-> Player-> Other Settings ... Read more
[Shuriken] Error is thrown continuously On selecting "Edit Points in Sce...
"transform.position assign attempt for 'SceneCamera' is not valid. Input position is { NaN, NaN, NaN }" error is thrown continuously... Read more
[Improved prefab] Multiple component dependencies are added to a GameObj...
Multiple component dependencies are added to a GameObject when undo is pressed after removing the dependency. Refer the attached vid... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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