Search Issue Tracker

0
votes
Fixed

Inspector Preview does not show the Names of multiple selected files whe...

Inspector Framework

-

Sep 17, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b4, 2020.1.0a1

Reproduction steps: 1. Open the attached project named Case_1184882 2. Select the "First" and "Second" sprites 3. The sprite filenam... Read more

0
votes
Won't Fix

SerializedField is not updated in the Inspector when drop-down menu opti...

IMGUI

-

Jul 01, 2019

-

Version/s: 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached "project-1166676.zip" project 2. Select Main Camera in Hierarchy window 3. Select "Two" in "Test ... Read more

0
votes
Fixed

[Linux] Segmentation fault when running a built project with -single-ins...

Linux

-

Jul 04, 2019

-

Version/s: 2019.2.0a11, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open the attached project '1167394repro.zip' 2. Build the project for Linux 3. Run the built project from the t... Read more

0
votes
Won't Fix

[Linux] -popupwindow argument is ignored when running a built project

Linux

-

Jul 04, 2019

-

Version/s: 2017.4.0f1, 2018.3.0b4, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open the attached project 'popup_window.zip' 2. Build the project for Linux 3. Run the built project from the t... Read more

0
votes
Won't Fix

Object Picker Window - Transition between different asset preview sizes ...

Project Browser

-

Jul 04, 2019

-

Version/s: 2019.1.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a8

When picking assets from the object picker window, the transition between different asset preview sizes is not smooth. When the prev... Read more

0
votes
Active

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

-

Apr 24, 2020

-

Version/s: 2019.2.0a3, 2020.2.0a9

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

3
votes
Fixed

Import Settings Platform Specific overrides are not updated in the Inspe...

Asset - Importers

-

Oct 15, 2019

-

Version/s: 2019.2.0a1, 2019.2.9f1, 2019.3, 2020.1

Reproduction steps: 1. Open user attached project "UnityBugTest2" 2. In the Project window, select "sprite2" 3. In the Inspector, c... Read more

0
votes
By Design

"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...

Shaders

-

Dec 04, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Reproduction steps: 1. Open "New Unity Project (12).zip" project 2. Build for Android 3. Look at the Console output Expected Result... Read more

0
votes
Fixed

NullReferenceException is thrown and Animator State Machine disappears w...

Animation

-

Mar 19, 2020

-

Version/s: 2019.2.0a11, 2019.3, 2020.1, 2020.1.0b2, 2020.2

Steps to reproduce: 1. Open the attached project (case_1228989.zip) 2. Select the "Test" GameObject 3. Open the Animator window (Win... Read more

0
votes
Fixed

Memory leak occurs due to TransformStreamHandle memory not being dealloc...

Animation

-

Jul 03, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (Repro_project-leak-685090) 2. Open the Profiler window and click on the 'Memory' s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.