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Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refresh Deselecting and resele... Read more
[ScreenOrientation] Forcing orientation via script and rotating device c...
1. Open attached project 2. Build to iOS with auto rotation 3. Hold device in portrait 4. Press "Set Portrait" button 5. Rotate devi... Read more
Frame Debugger UI glitches on MacOS
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Darfall-Game/Scenes/Scene_05_Game.unity“ 3. Enter th... Read more
[Android][GameActivity] Half of the screen flickers with black color whe...
*Steps to reproduce:* 1. Open the "ScreenOrientation.zip" project 2. Go to File > Build Profiles and switch to the Android Pla... Read more
[HDRP] Default volume profile comes with all the overrides
Versions tested: 2023.2.0a8 – still good, 2023.2.0a11 – incorrect volume profile Steps to repro: 1) Simply grab an affec... Read more
OnTriggerStay is called indefinitely after first time it is triggered wh...
How to reproduce: 1. Open the attached “IN-82483.zip” project 2. Enter Play Mode 3. After collider is triggered (observe console)... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more
Crash on MemoryProfiler::UnregisterAllocation when opening a specific scene
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project opens Actual result: Editor crashes R... Read more
ScaleConstraint fails to maintain child GameObject scale when parent's s...
How to reproduce: 1. Open the “IN-98244_TestScaleConstraint“ project 2. Open the “SampleScene” 3. In the Hierarchy window select the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder