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[Android] For checking and loading .obb file on device is necessary to r...
Reproduction steps: 1. Open the attached project; 2. Check if "Split Application Binary" in Player Settings is checked; 3. Build the... Read more
Scripts break with Unix/Mac/LF style line endings
Steps to reproduce: 1. Open user attached project (test) 2. Make sure the Inspector and the Project view are visible. 3. In the Proj... Read more
[Line Renderer] Line Renderer draws incorrect vertices for corner points...
When using a Line Renderer to draw a shape with very sharp corners (something like the letter Z) it draws incorrect vertices for cor... Read more
[Physics.PhysX] Cooking::cook/createTriangleMesh error thrown under spec...
To reproduce: 1) Open attached project and scene 2) Play it 3) Notice that no errors appear and generation is done without a hitch 4... Read more
Nested custom Type will always be null, when the assetbundles containing...
Steps to reproduce: 1. Download and open the project "Project-2.zip" 2. Enter Playmode or Build for Standalone and Run 3. Press on-s... Read more
EditorUtility.SaveFilePanelInProject shows exception after trying to sav...
To reproduce: 1. Open the project, attached by the tester (saveFileException.zip) 2. Open the "scene" scene 3. Select Main Camera i... Read more
[Android]Screen resolution values are swapped when an application is res...
Reproduction steps: 1. Open the attached project; 2. Build the scene "Main" on a device; 3. Minimize and maximize an app; 4. Observ... Read more
NavMesh is generated differently depending on the world position of the ...
To reproduce: 1. Open the project, attached by the user (NavmeshBug.zip) 2. Open the "NavmeshRepro" scene 3. Open Navigation window... Read more
Particle System does not render when aspect ratio is 4:3 in 5.5
Steps to reproduce: 1. Open the attached project 3. Open the particle_culling scene 3. Play the scene 4. Change the aspect ratio bet... Read more
[Android] Texture import settings option "Alpha is transparency" does no...
Reproduction steps: 1. Open the attached project "textureReproProject.zip"; 2. Open the scene "test"; 3. Observe "Quad" in the scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Post Process artifacting on certain Android Devices when using Vulkan Graphics API
- The Decal Projector will also be hidden in the Game View when its visibility is toggled off in the Scene View
- [Android] The Player crashes when changing cursor multiple times on Android
- Crash on UnsafeUtility_CUSTOM_MemSet when simulating a random tick event for a tile at a specified position
- Can't drag-select GameObjects in the Scene view when GPU Resident Drawer Instancing is enabled