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0
votes
Third Party Issue

Prefab doesn't detect overrides when changing MinMaxSlider values in the...

Scene Management

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Jul 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b4, 2022.1

How to reproduce: 1. Open the user's attached "GizmoBug.zip" 2. Open the "SampleScene" Scene 3. Select the "Test" GameObject in the ... Read more

1
votes
By Design

Differences between deltaTime and unscaledDeltaTime when entering Play Mode

Windows

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Feb 02, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "DeltaTime.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console window E... Read more

0
votes
Fixed

Creating a Render Texture throws Assertion Error when size is set to 163...

Texture

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Jul 17, 2020

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Version/s: 2018.4, 2020.1.0b14, 2020.2

How to reproduce: 1. Create a new project 2. Right-click in the Project window and go to Create > Render Texture 3. In the Inspector... Read more

0
votes
Postponed

[AssetDBv2] AssetDatabase.GetDependencies does a full file read of depen...

Asset - Database

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Apr 30, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

How to reproduce: 1. Open the attached "AssetDBPerf.zip" project 2. Open the "SampleScene2" Scene -> Observe how much time it takes ... Read more

0
votes
Fixed

[IMGUI] Hierarchy and Project window Overlaps when resizing the Package ...

IMGUI

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Jun 15, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0b13, 2020.2

When Package Manager window is docked with Scene View, if Package Manager window resize then it cause Hierarchy window overlaps with... Read more

0
votes
Fixed

Editor crashes when calling an Animation event with an invalid Scriptabl...

Scripting

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Jun 01, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Open user-submitted project (Pong.zip) 2. Open the MainScene 3. Enter Play Mode 4. Click on one of the main men... Read more

0
votes
Won't Fix

[Mobile] Input.mousePosition returns delayed result when dragging on the...

Input

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Mar 09, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps: 1. Open the project in "DragLag.zip" and open "SampleScene" 2. Build the project for iOS and deploy it to a devi... Read more

0
votes
Won't Fix

Particle System does not update the referenced Sprite when changing PPU ...

Visual Effects - Legacy

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May 23, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.2

Reproduction steps: 1. Open the project from the attached file "1249923.zip" 2. Open the SampleScene and select "Particle System" in... Read more

0
votes
Fixed

[Android] Audio is only stopped after a delay when VideoPlayer.Pause() i...

Video

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Feb 23, 2021

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Version/s: 2018.4, 2018.4.32f1, 2019.4.13f1, 2020.2, 2021.1

Reproduction steps: 1. Download and open the submitted project "VideoPlayer_Bug_Report.zip" 2. Build and run for Android 3. Press Pr... Read more

0
votes
By Design

LayerMasks are treated as flags when Serializing a script

Serialization

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Sep 10, 2020

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Version/s: 2018.4, 2018.4.26f1, 2020.2

Steps to reproduce: 1. Unzip the attached project "Case_1276716" 2. Navigate to Case_1276716->Assets 3. Open "GameObject" in a text ... Read more