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0
votes
Fixed

Unable to exclude Objects for Packing property from Sprite Atlas preset

2D

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Nov 21, 2020

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Version/s: 2020.1, 2020.1.11f1, 2020.2, 2021.1

How to reproduce:1. Create a new project2. (OPTIONAL) If reproducing on 2020.2 or 2021.1, you need to install "2D Sprite" package3. ... Read more

0
votes
Not Reproducible

Player resolution set to diplay resolution when calling Screen.SetResolu...

Window management

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Nov 18, 2020

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Version/s: 2018.4, 2019.4.11f1, 2021.1

How to reproduce:1. Open the attached project (ScreenSize.zip)2. Make sure the "Sample Scene" is open and press Ctrl+B to build and ... Read more

0
votes
Fixed

VFX Graph doesn't play during Play Mode when Scene view is not active

Scene/Game View

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Nov 20, 2020

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Version/s: 2021.1.0a4, 2021.1.0a5

How to reproduce:1. Open the attached "1294054_repro.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the Gam... Read more

0
votes
Fixed

EditorUtility.DisplayProgressBar invoked progress bar disappears when th...

Window management

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Nov 24, 2020

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Version/s: 2020.1.15f1, 2020.2.0b12, 2021.1.0a4

How to reproduce:1. Open the submitted project(ProgressBarProblem.zip)2. From the Menu bar select Examples > Progress Bar Usage3.... Read more

0
votes
Fix In Review

The Game View Scale slider value increases when the project is reopened ...

Scene/Game View

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Nov 16, 2020

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Version/s: 2019.4, 2020.2.0b10, 2021.1

Reproduction steps:1. Open the attached project "GameView 2020.2.0b12.zip" or create a new project2. In the Game View set the aspect... Read more

0
votes
Fixed

EditorUtility.DisplayProgressBar invoked from an EditorWindow throws an ...

Window management

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Nov 24, 2020

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Version/s: 2020.1.15f1, 2020.2.0b12, 2021.1.0a4

How to reproduce:1. Open user-submitted project (ProgressBarProblem.zip)2. Reset the Editor Layout to Default3. In the Menu bar sele... Read more

0
votes
Fixed

Assertion failed on expression: 'res == EAGAIN || !HasAbortingErrors()' ...

Asset - Database

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Sep 24, 2020

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Version/s: 2020.1.a15, 2019.4, 2021.1

Investigation of the issue revealed that asset db was trying to insert into lmdb database, with a key that was longer that supported... Read more

0
votes
Fixed

Directory.GetFiles() ignores "." symbol when built with IL2CPP

IL2CPP

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Oct 21, 2020

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Version/s: 2018.4, 2020.2.0b7, 2021.1

Reproduction steps:1. Download and open the submitted project "directory_get_files.zip"2. Build and run the project Expected result:... Read more

0
votes
Fixed

[Mobile]PointerEnterEvent does not work when using it with mobile devices

Package: Input System

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Oct 27, 2020

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Version/s: 2020.1

Steps to reproduce:1. Open "Bug" project from the attached link2. Build it for android3. Press on both red areas Expected results: P... Read more

1
votes
Fixed

"Unapplied import settings" pop-up is shown when deselecting an Asset wi...

Texture

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Nov 20, 2020

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Version/s: 2019.2.0a6, 2019.4.14f1c1, 2021.1

Reproduction steps:1. Open the attached project "Case_1294009"2. Remove "testImage.jpg" from the Assets folder3. Focus the Editor to... Read more

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