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SRP Batcher Batches Materials together when using different Integer Sten...
How to reproduce: 1. Open user-submitted project 2. Select "Far - Toggle this" Game Object in the Hierarchy and deactivate it 3. Ins... Read more
Colors are not dilated on the edges when Alpha is Transparency parameter...
Steps to reproduce: 1. Open the user's attached project 2. Open SampleScene in the Project window 3. Enable 2D view in the Scene win... Read more
[Android] Camera Clipping Plane clips through game objects on certain de...
Reproduction steps: 1. Download and open the attached project: "clipPlaneTest.zip" 2. Build and Run the project to Android 3. Open t... Read more
Animation clip that is created using GameObjectRecorder is shorter than ...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Project browser, select FBX (see notes)... Read more
Crash on stopping debugging
How to reproduce: 1. Open attached Unity project 2. Open attached script 3. Add some breakpoints and start debugging (left mouse bu... Read more
NullReferenceException when changing Texture Shape
How to reproduce: 1. Open project 2. Select leaf texture in Project View 3. Change Texture Shape to Cube and hit Apply 4. Observe co... Read more
[Audio] Dedicated Server causes errors with Audio Clips
Importing or selecting any audio clip in projects where the Dedicated Server build target is available causes errors to be printed i... Read more
[Audio] Selecting audio file in Project window throws error "Unknown pla...
Reproduction steps: 1. Create a new Unity project 2. Import "Example.wav" into the project 3. Select the .wav file in the Project wi... Read more
Warning is logged when using UnityWebRequest to set the header to Accept...
Reproduction steps: 1. Open the attached "TestAcceptEncodingProject.zip" project 2. Enter Play Mode 3. In Game view, click the "Push... Read more
Editor crashes on SerializedFile::ReadObject when opening the project
Reproduction steps: 1. Open the attached project from the google drive link 2. Go to Assets > Reimport All Reproducible with: 2020... Read more
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