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[HDR] HDR is overexposed using the native screen of the MacBook
Steps to reproduce: Download attached project and open in Unity Build and Run project on a MacBook Observe overexposed HDR output No... Read more
Allocation of 16 bytes messages are spammed when adding a script to the ...
How to reproduce:1. Open the user-attached project2. Open the “FE” scene3. Enter the Play Mode4. Observe the Console Expected result... Read more
"textureSheetAnimation.startFrame" acts differently comparing to Start F...
How to reproduce:1. Open the user-attached project “textureSheetIssue”2. Open the “SampleScene” scene3. Select the “ParticleSystem” ... Read more
Copy Path in the Editor doesn't copy the full path
How to reproduce:1. Create a new project2. In the Project window right-click on the Assets folder and click Copy Path3. Check the co... Read more
[MacOS] Player is rendered in a small portion of the second display when...
How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more
[HDRP] Built project screen flickers when using HDRP
Reproduction steps:1. Open the attached project “FlickerRepro”2. Build the project3. Run the built project4. Look at the built proje... Read more
PSS memory Leak on Android when app is left to idle (19 MB/Hr to 190 MB/Hr)
Steps to reproduce: Open the attached user's Project “LeakMemory” Select Android build target Add the default scene in the build set... Read more
The "Edit Collider" icon is not displayed when using more than one colli...
Reproduction steps: 1. Create a new project2. Import the attached prefab “Prefab“3. Select the imported prefab4. In the Inspector wi... Read more
Copy-pasting material properties between different materials throws exce...
This is a regression from: [https://github.cds.internal.unity3d.com/unity/unity/pull/15924] Steps to reproduce: Add TMP to the proje... Read more
The first character is pushed out of the TextField when more than one ch...
Reproduction steps: Open the attached project “TextFieldBug“ Open the scene “Assets/Scenes/Samplescene” Enter the Play mode In the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask