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0
votes
Won't Fix

"System.NullReferenceException: Object reference not set to an instance ...

Package: Entity Component System (ECS)

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Mar 09, 2023

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Version/s: 1.0.0

How to reproduce: Open the attached project "RezpawnPrototype.zip" Enter Play Mode Select any Entity in the Hierarchy window Expecte... Read more

0
votes
Active

Companion GameObjects are invisible in Scene view when their entities ar...

Package: Entity Component System (ECS)

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Apr 05, 2022

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Version/s: 0.50.0-preview.24

Reproduction steps:1. Open the user's attached project "DOTSBugs.zip"2. Enter Play mode3. Observe Scene and Game views Expected resu... Read more

0
votes
By Design

[ECS] ArgumentException is thrown when EntityCommandBuffer.DestroyEntity...

Package: Entity Component System (ECS)

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Nov 18, 2020

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Version/s: 0.16.0-preview.21

How to reproduce:1. Open the user's attached project("Iteration3-Jobs.zip")2. Enter Play mode3. Wait a couple of seconds4. Press the... Read more

0
votes
Fixed

[ECS] Elapsed time counted from application start causes new Scene's Uni...

Package: Entity Component System (ECS)

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Oct 09, 2020

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Version/s: 0.14-0-preview.18

How to reproduce:1. Download and open this project https://github.com/Unity-Technologies/EntityComponentSystemSamples2. Build And Ru... Read more

0
votes
Fixed

Entities are not converted with all Components when Namespace is changed

Package: Entity Component System (ECS)

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Oct 22, 2020

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Version/s: 0.14.0-preview.19

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. From the Project window, open " MyAuthoringBehaviour... Read more

0
votes
Fixed

[ECS] ITriggerEventsJob job handle is not registered as a job dependency

Package: Entity Component System (ECS)

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Oct 29, 2020

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Version/s: 0.11.2-preview.2

How to reproduce:1. Open the user's attached project ("PhysicsCallbackRepro.zip")2. In the Toolbar select Jobs and toggle "JobsDebug... Read more

0
votes
By Design

ISystemStateComponentData not present after instantiating from a prefab ...

Package: Entity Component System (ECS)

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Oct 29, 2020

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Version/s: 0.16.0-preview.21

Reproduction steps:1. Open attached project "SystemStateComponentRepro.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity De... Read more

0
votes
Fixed

Crash on Editor::Progress::ProgressManager::RemoveMainThread when closin...

Package: Entity Component System (ECS)

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Oct 01, 2020

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Version/s:

How to reproduce:1. Open the attached '1282030.zip' project2. In the menu bar, select Progress > Start Task 1000 times per second... Read more

0
votes
Won't Fix

"DOTS source generators" error when using "#if" directives in imports

Package: Entity Component System (ECS)

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Mar 08, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open “MinProject“2. Enter Safe Mode if prompted (otherwise opening gets stuck at Completing Domain)3. Observe ... Read more

0
votes
Active

Silent crash caused by stack overflow from infinite recursion during the...

Package: Entity Component System (ECS)

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Mar 24, 2022

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Version/s: 0.50.0-preview.24

Reproduction steps:1. Open the attached project2. Open Assets/main.unity scene3. Enter the Play Mode Expected result: StackOverflowE... Read more

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