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Errors when importing the Entities package into a 2D project

Package: Entity Component System (ECS)

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May 16, 2023

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Version/s: 1.0.0 - Entities

Steps to reproduce : * create a new 2D project * go to Package manager * press Add package by name * type in com.unity.entit... Read more

0
votes
Active

Companion GameObjects are invisible in Scene view when their entities ar...

Package: Entity Component System (ECS)

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Apr 05, 2022

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Version/s: 0.50.0-preview.24

Reproduction steps: 1. Open the user's attached project "DOTSBugs.zip" 2. Enter Play mode 3. Observe Scene and Game views Expected ... Read more

0
votes
By Design

[ECS] ArgumentException is thrown when EntityCommandBuffer.DestroyEntity...

Package: Entity Component System (ECS)

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Nov 18, 2020

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Version/s: 0.16.0-preview.21

How to reproduce: 1. Open the user's attached project("Iteration3-Jobs.zip") 2. Enter Play mode 3. Wait a couple of seconds 4. Press... Read more

0
votes
Fixed

[ECS] Elapsed time counted from application start causes new Scene's Uni...

Package: Entity Component System (ECS)

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Oct 09, 2020

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Version/s: 0.14-0-preview.18

How to reproduce: 1. Download and open this project https://github.com/Unity-Technologies/EntityComponentSystemSamples 2. Build And ... Read more

0
votes
Fixed

Entities are not converted with all Components when Namespace is changed

Package: Entity Component System (ECS)

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Oct 22, 2020

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Version/s: 0.14.0-preview.19

Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. From the Project window, open " MyAuthoringBehavi... Read more

0
votes
Fixed

[ECS] ITriggerEventsJob job handle is not registered as a job dependency

Package: Entity Component System (ECS)

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Oct 29, 2020

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Version/s: 0.11.2-preview.2

How to reproduce: 1. Open the user's attached project ("PhysicsCallbackRepro.zip") 2. In the Toolbar select Jobs and toggle "JobsDeb... Read more

0
votes
Fixed

Entities Systems and Journaling windows break when opened during Play Mode

Package: Entity Component System (ECS)

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Sep 12, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

Steps to reproduce: 1. Open the “Users attached project” 2. Open the “GameStart” Scene 3. Make sure to keep the Systems window cl... Read more

0
votes
Won't Fix

CS0628 is thrown when a class deriving from SystemBase is sealed

Package: Entity Component System (ECS)

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Jun 13, 2022

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Version/s: 0.50.0

Reproduction steps: 1. Open the attached project "Case_1414626.zip" 2. Observe the Console Expected result: No warnings are thr... Read more

0
votes
Fixed

“SGICE003” is thrown to the Console when including "UnityEngine" in a sc...

Package: Entity Component System (ECS)

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Apr 15, 2024

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Version/s: 1.2.0 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce: 1. Open the “SurvivorLike“ project 2. Observe the Console Expected result: No “SGICE003” error is thrown Act... Read more

0
votes
Active

Silent crash caused by stack overflow from infinite recursion during the...

Package: Entity Component System (ECS)

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Mar 24, 2022

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Version/s: 0.50.0-preview.24

Reproduction steps: 1. Open the attached project 2. Open Assets/main.unity scene 3. Enter the Play Mode Expected result: StackOverf... Read more

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