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Rendering artifacts with custom shader when using Vulkan for Android and...
Reproduction steps: 1. Open the user’s attached project “reproproject” 2. Open the /Assets/Crest/Crest-Examples/Main/Scenes/main.u... Read more
Dropdown menu covers the button when there is no space for it from below
How to reproduce: 1. Create a new project 2. Open Project Settings → Editor 3. Move the Project Settings tab to the bottom of the sc... Read more
Reimporting a Scripted Importer Asset when Profiler is recording will ma...
Reproduction steps: # Open the attached “ReproProject.zip” project # Select the “LogAssetStatus” GameObject in the Hierarchy win... Read more
Created Import Issue Asset doesn't show up in the Project window until t...
Reproduction steps: # Open the attached “ReproProject.zip” project # Select ImportTest > CreateIssueFile in the Toolbar # Obser... Read more
[Android] Application name with an ampersand is removed and replaced wit...
Steps to reproduce: 1. Create a new project and name it "Test&Test1" 2. Open the project in 2021.3.15f1 3. Switch to Android Plat... Read more
Crash on CachedWriter::Write when building a project that has access to ...
Reproduction steps: 1. Open the attached “repro-project” 2. Build the project Expected result: Build completed with a result of... Read more
Input.mousePosition flickers in the Game view while in the Play mode whe...
Reproduction steps: # Open the “EditorFullscreenMousePositionBug“ project # Open the “EditorFullscreenBug” scene # In the Game ... Read more
Package is removed from the Scoped Registry when installing the same pac...
Reproduction steps: # Create a new project # Open Window → Package Manager window # Add a Scoped Registry by following the step... Read more
Scrollview height changes when expanding Foldout elements
Reproduction steps: # Open the attached project “ScrollViewBug” # Open the Scene “Assets/Scenes/SampleScene” # Enter the Play M... Read more
Number of Sub-Emitter particles is higher when Play Mode is on
How to reproduce: 1. Open the user’s attached project 2. Open the "sample" scene (Assets>sample) 3. In the Hierarchy expand “sube... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled