Search Issue Tracker

0
votes
Fixed

[Android] App crashes on shutdown when freeing resources related to "And...

Android

-

Jun 28, 2019

-

Version/s: 2018.3, 2019.1, 2019.1.1f1, 2019.2, 2019.3

Reproduction steps: 1. Open the "1166265(bugpga)" project 2. Build & Run for Android 3. Open the app 4. Hold the top right arrow to... Read more

0
votes
Fixed

Audio Mix Send level changes simultaneously even when the Receive events...

Audio

-

Jun 28, 2019

-

Version/s: 2019.1.0a13, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project("Audio_Mixer_Bug") 2. Go to Window > Audio > Audio Mixer 3. Go to Audio Mixer > Test ... Read more

0
votes
Fixed

[Scriptable Build Pipeline] CompatibilityAssetBundleManifest.ToString() ...

Package: Scriptable BuildPipeline

-

Jun 27, 2019

-

Version/s: 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Edited.zip" 2. Run the menu item: Test -> Old Style Build 3. Run the menu item: Test -> ... Read more

0
votes
By Design

Images are not recognized by the Editor when Images are directly added ...

Asset - Importers

-

Mar 11, 2020

-

Version/s: 2017.4, 2019.2.21f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1226977" 2. Navigate to Project -> Assets ->StreamingAssets 3. Notice Image A... Read more

0
votes
Fixed

Errors are constantly thrown when a Scene contains a Light Probe Group w...

Progressive Lightmapper

-

Sep 30, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Reproduction steps: 1. Open the attached project named "Case_1187851" 2. Open the "Bugreport" Scene 3. Make sure Auto Generate Light... Read more

0
votes
Fixed

[UWP] Entering full screen mode stretches the Players screen

Universal Windows Platform

-

Aug 29, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Download 1180242_repro.zip 2. Build project for UWP 3. Open generated Visual Solution and build player 4. Pre... Read more

0
votes
By Design

[IL2CPP] Player crashes when dividing by zero even if the DivideByZeroEx...

IL2CPP

-

Mar 06, 2020

-

Version/s: 2018.4, 2019.2.21f1, 2020.2

How to reproduce: 1. Open the attached project 2. Build the project 3. Play the built project 4. In the Player, press the "Force err... Read more

0
votes
Won't Fix

The Internal Errors occurs when DictationRecognizer is Disposed in OnDes...

Windows

-

Jul 02, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "OfflineWindows10" Scene in the attached "DilOgrenmeWindows.zip" Project 2. Enter and Exit the Play Mo... Read more

3
votes
Fixed

[macOS] Player crashes with operator delete[](void*, std::nothrow_t cons...

MacOS

-

Jul 01, 2019

-

Version/s: 2019.1.0b7, 2019.2.0a5, 2019.3.0a1, 2019.3.0a7

How to reproduce: 1. Create a new Unity project 2. Build the empty project 3. Open the macOS Terminal 4. Open the player app with th... Read more

0
votes
Fixed

Crash on OptimizeMeshJobData<unsigned short>::OptimizeMeshJob when calli...

Graphics - General

-

Jun 30, 2019

-

Version/s: 2019.1.0a3, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "mesh_Crash.zip" project 2. Open the "GeometeryVisualizer.unity" scene 3. Press Play 4. If Unity didn'... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.