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Clearing the console after API Updater fails due to recursion clears the...
How to reproduce: 1. Open new project2. Import this package from the Asset Store: https://www.assetstore.unity3d.com/en/#!/content/4... Read more
Some overloads of Graphics.CopyTexture do not work with depth Render Tex...
Reproduction steps:1. Open the attached project2. Enter Play mode Result: DepthTexture is not the same as DepthTextureCopy if the Co... Read more
Imprecision with quaternions when using Random.rotation and Quaternion.A...
To reproduce:1. Open project2. In menu click 'Window' -> 'Editor Tests Runner'3. Run the test Expected: all angles will be less t... Read more
Cardboard minimum SDK level is 19, but build fails because it requires 24
How to reproduce:1. Open SDK Manager, delete all newest API and make sure that you download API 19, 20 and/or 212. Start a new proje... Read more
Particle sub-emitters don't emit from the right location
Sub-emitters of particle systems do not seem to respect their parent's rotation, and instead emit as if they weren't rotated at all.... Read more
StackOverflowException and Unity freezes in endless loop when adding com...
To reproduce:1. Open attached project2. Open StatsMonitor or FPSCounter scene3. Enter play mode4. Editor will hang after failing to ... Read more
[Cache Server] Invalid operation exception is thrown while switching fro...
Regression at least from Version 5.5.0b7 (bd91e53964bc) Tue, 04 Oct 2016 20:47:14 GMT Branch: 5.5/staging Steps:1. Open some project... Read more
Crash when loading Android asset bundles on AssetBundleManager::CollectP...
How to reproduce:1. Download the project "ABBA-AssetBundleCrashInUnity551p3.zip" from owncloud2. Open Boot scene and play3. Play til... Read more
Object::GetInstanceID crash caused by the profiler when no active camera...
Steps to reproduce:1. Open "DataApp.zip" project2. Add all scenes to the Build Settings3. Load "DemoMain" scene4. Enter playmode and... Read more
Crash in RenderTexture::Release when switching Graphics API to Direct3D12
Steps to reproduce:1. Open the project from vrbowlinggame.zip2. Go to Player Settings...3. In Other settings deselect "Auto Graphics... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used