Search Issue Tracker
[Progress] Progress always displays the remaining time after doing it once
Using AsyncProgressBarTests project:Progress > Start Async TaskIn the Status bar, the main progress shows the message "Doing stuf... Read more
[InputSystem] SwitchCurrentActionMap() causes a StackOverflow when calle...
How to reproduce:1. Open the attached "1232893 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Enter Play Mod... Read more
Video stuttering when large screen target resolution is set and Vsync is...
How to reproduce:1. Open the project from the attached file "1232889.zip"(link in edit)2. Open the MinimalRepro scene and enter Play... Read more
[Platforms] Failing a build partially/completely resets Build Dependenci...
How to reproduce:1. Open user-submitted project (BuildConfigurationBug.zip)2. Select the BuildConfigurations/FinalBuildConfiguration... Read more
[VFX Graph] Node rendering is corrupted when a binary Point Cache Node i...
Steps to reproduce:1. Open the attached project (case_1232867.zip)2. Double-click on "case_1232867-MeshTest" Visual Effect Asset in ... Read more
Crash on VFXParticleSystem::RenderQuadIndirectCommand right before playi...
Reproduction steps:1. Open the attached project ("1232862.zip")2. Update or downgrade URP and VFX and close the project3. Reopen the... Read more
Added Asset changes are lost in Unity Collaborate when renaming new Asse...
How to reproduce:1. Create and open a new project2. Set up the Unity Collaborate3. Publish the initial changes in the Collaborate wi... Read more
SkinnedMeshRenderer does not receive the mesh when using Cloth Simulatio...
How to reproduce:1. Open attached project "BakeMeshNotWorking.zip" and scene "TestClothSceneSupportTest"2. Enter Play mode3. Observe... Read more
[iOS] Debug .pdb files are added to iOS release builds
How to reproduce:1. Open the user-supplied project2. Build on iOS3. Open the build on Xcode4. Navigate to Data > Managed and obse... Read more
UnityLinker strips classes used with the SerializeReference attribute
How to reproduce:1. Open user-submitted project (SerializableReferenceError.zip)2. Build and run a Standalone player3. Click the 'Sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow