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0
votes
Postponed

DependsOnArtifact gets stuck in an infinite loop when depending on a cus...

Asset - Database

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Apr 30, 2021

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Version/s: 2020.2, 2020.3, 2021.1, 2021.2, 2021.2.0a16

How to reproduce:1. Open the user's attached project2. In the Project window right-click on the 'aa.cook' Asset and select 'Reimport... Read more

0
votes
Fixed

Unity crashes when viewing a Particle System with GPU Instancing turned ...

Visual Effects - Legacy

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Apr 30, 2021

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Version/s: 2021.2.0a2, 2021.2.0a15

How to reproduce:1. Open the user's attached "NewShaderCompiler.zip" project2. Open the "SampleScene" Scene3. Change the "Scriptable... Read more

1
votes
Fixed

Editor freezes and crashes when creating a ScriptableObject that instant...

Scripting

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Apr 30, 2021

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Version/s: 2020.1.0a4, 2020.3, 2021.1, 2021.1.4f1, 2021.2

How to reproduce:1. Open the attached project ('case-1332971.zip')2. Right-click in the Project window and select Create -> Scrip... Read more

0
votes
Fixed

Terrain Shader is not saved when restarting the editor after upgrading M...

Shader System

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Apr 30, 2021

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Version/s: 2020.3, 2020.3.6f1

Terrain Upgraded to SRP Materials are not saved when restarting the EditorHow to reproduce:1. Open the attached "1332937_Repro" proj... Read more

1
votes
Fixed

[UAAL] [iOS] Native iOS UITextFields do not respond to an external bluet...

Mobile

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Apr 30, 2021

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Version/s: 2019.3.0f6, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and extract "UaaLDemo.zip" (155.2 KB)2. Open "UnityProject" contained UaaLDemo/uaal-example-master3. ... Read more

0
votes
Fixed

AnimationEvent is triggered multiple times

Animation

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Apr 30, 2021

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Version/s: 2021.2.0a5

How to reproduce: 1. Open attached project2. Load the scene "SampleScene.unity"3. Enter Play Mode4. Press the A key- Note how someti... Read more

0
votes
Duplicate

[XR][Multiview][URP][Quest] UnlitTransparent_SG shader doesn't get rende...

Package: Scriptable Render Pipeline Universal

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Apr 30, 2021

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Version/s: 2020.3, 2020.3.5f1, 2021.1

Repro steps:1. Open the attached project "BrokenTransShader.zip"2. Build and Run on Quest Actual: All of the GameObjects are rendere... Read more

0
votes
Fixed

Profiler frame boundary in standalone builds occurs at unexpected point

Profiling

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Apr 30, 2021

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Version/s: 2020.1.0b5

Profiler frame boundary in standalone builds occurs at unexpected point Read more

0
votes
Fixed

[UIR] Moving a mask breaks masking performed by a sibling mask

UI Toolkit

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Apr 29, 2021

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Version/s: 2020.3.6f1

1. Open the provided project.2. Open the buggy window under Bug/BadMasking3. Click "Move" Expected Result: The blue element remains ... Read more

0
votes
Fixed

Tooltip is missing for Add (+) button in Particle system

Visual Effects - Legacy

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Apr 29, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a14

Tooltip is missing for Add () button in Particle system. In the particle system, under the Renderer parameter, for Mesh Render mode,... Read more

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