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Game view Stats window shows different Tris and Verts values on OSX and ...
How to reproduce:1. Open the "Game" Scene in the user-attached Unity project on OSX and Windows machines2. In the Game view's Contro... Read more
Xcode linker emits "Ignoring invalid debug info" warnings when archiving...
How to reproduce:1. Open the attached "1233645" Unity project2. Build the "SampleScene" Scene for iOS3. Open the Xcode project, navi... Read more
Crash on ExecuteJob when repeatedly entering and exiting Play mode on a ...
Reproduction steps:1. Open the project attached by the user2. Open "SampleScene"3. Enter Play mode repeatedly until it crashes Repro... Read more
Timeline clips on locked tracks are selectable using keyboard
Timeline clips on tracks that are locked are still selectable using the keyboard arrow keys or tab from a track selection.Clips on l... Read more
[iOS] Player crashes on Il2CppSequencePointExecutionContext::Il2CppSeque...
How to reproduce:1. Open the project provided by the user2.Go to Menu bar-> Build -> iOS-> QA3. Go to <project root>/... Read more
[VCS] Multiple options greyed out in context menu when right-clicking As...
1. On a machine with PlasticSCM set up, create a new project.2. Set the Version Control to PlasticSCM. (Project Settings -> Edito... Read more
[ShaderGraph] Main Preview window doesn't scale with Shader preview to i...
Reproduction steps:1. Import the provided custom package "New.unitypackage"2. In the Project window under "Shaders/Breathing" open "... Read more
Tabbed headers in editor windows need a style update
Tabbed headers in the Editor got a new style change recently that makes the text a blue-ish color that is really hard to see. See at... Read more
[Graphics][OpenGLES3] Game view turn into black when Graphics APIs is ch...
Game window becomes black and unusable when OpenGLES3 is selected from Graphics APIs list in the Project Settings, refer the attache... Read more
[Android][IL2CPP] App crashes after executing Application.Quit
Repro steps:1. Open attached project2. Build and Run on Android3. Press the back button4. If the app doesn't crash try to resume it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script