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[AMD] Crash on VerifyD3DTextureSharingCallback when creating a new project
Reproduction steps:1. Create and open a new Universal 2D/3D project2. Observe the crash Reproducible with: 6000.0.56f1, 6000.1.16f1,... Read more
References placed in a UnityEvent change to the same reference when mult...
How to reproduce:1. Open the “AudioClipReplaceBug.zip“ project2. Open the “SampleScene“3. In the Hierarchy, select the “Audio1“ Game... Read more
Progress bar blinks red when removing Attachments in Offline mode
Steps to reproduce:1. Open the new Bug Reporter in offline mode2. Fill the main fields in the Bug Reporter3. Remove Attachments pres... Read more
All baked data for all scenes using APV is always loaded in Editor
All baked data for all scenes using APV is always loaded in Editor, causing excessive memory usage if you have several scenes using ... Read more
HDRP Decal Projector "Rendering Layer Mask" overwrite hidden when the va...
Reproduction steps:1. Open the attached “IN-100400” project2. Enter Prefab Mode by double-clicking the “PrefabParent” Prefab in the ... Read more
Assertion failed and ArgumentException are thrown and Scene/Game views d...
How to reproduce:1. Create and open a new project with “Universal 2D” template2. In the Project tab open “Settings” folder and selec... Read more
INotifyBindablePropertyChanged is unusable when a project has Domain Rel...
Reproduction steps:1. Open the attached “IN-100888.zip” project2. Download the attached “IN-100888_package” package3. Go to Window &... Read more
[Linux] Crash on EditorLaunchScreen::PlatformEditorLaunchScreen::SetProg...
Reproduction steps:1. Create a new project or open an existing one Actual results: The editor crashes when setting progress on the l... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when performing various U...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more
'Load texture data on demand' corrupts Unity's packages Gizmos in Scene ...
Steps to reproduce:1. Create a new project2. In the Hierarchy Tab, add a Canvas with a Text GameObject ( UI → Text - Text Mesh Pro)3... Read more
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